Thoradin Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has blonde hair. His eyes are green and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Bricklayer, but he got bored and became a Layabout. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Attractive, Job. Occupation: Layabout
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 300 sp.
Vaina Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears loose pants and a collared shirt complete with sweater beneath her coat, and is pretty ugly. Her auburn hair is long and unkept. Her eyes are hazel and beady.
Personality: Abrasive and pushy, she has a hard time making friends. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has never given up on her singing dream.
Motivation: Wants to work out more often.
Ideals: Joker, Artistic, Athletic. Flaws: Ugly, Antagonistic. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp.
Mishann Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her crest is gold and very short. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Mishann hails from a village terrorized by gnolls. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A strong sense of loyalty to Half-Elven people; and she'd like to take her coworkers down a peg
Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Enemies. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 10)
Armor Class 10
Hit Points 63 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 sp. Chalcedony (20 gp). Smoky quartz (20 gp). Chrysoberyl (140 gp). Violet garnet (300 gp). Jet (140 gp). Fire opal (1400 gp). Rose (20 gp). 1 Minor magic item.
Sarah Westbrook, Female Human [Permalink]
Personal [hide]
Description: Standing 5'3", this woman wears grey painted combat armor at almost all times. Her chestnut hair is well kept. She has a tattooed face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.
History: The child of eastern immigrants she idolized her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Pacifist, Fighting. Flaws: Shy. Bonds: Immigrant. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 pp.
Ar-Kaius Kirby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a white suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Ar-Kaius was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Carpenter
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 33 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnome, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp.
Chem Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His red hair is thinning but still full. His red eyes lackadaisically let the world flow into them.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Sculptor, but he was a colossal failure. He inherited the family business which he has now maintained for 3 years.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and wants to open a new tavern
Flaws: Lazy. Bonds: Immigrant, Job, Rich. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 49 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Ignan, Elven, Orc
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 400 gp. Deep green spinel (40 gp). Emerald (1600 gp). Black star sapphire (1600 gp). Red garnet (40 gp). Sardonyx (50 gp). Malachite (15 gp). Golden pearl (40 gp). 1 Minor magic item.
Modean Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His black hair is lengthy and is close to two feet long. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Modean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Impulsive, Mundane. Bonds: Rich, Immigrant, Family. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 8
Hit Points 16 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 5 (-3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Star ruby (1300 gp). Star rose quartz (20 gp). Jasper (20 gp). Eye agate (7 gp). 1 Minor magic item.
Phelaia Doom, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is dressed in earthy colors with a black and blue handkerchief worn on her right side. Her red hair is still thick. Her face is scarred and worn.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Phelaia was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Phelaia took refuge in the old dungeon and found the beat up falchion and armor she uses now. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1500 gp. Aquamarine (300 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). Jacinth (3000 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item.
Mishann Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a long, green, dusty cloak. She has no crest. Her otherwise smooth face is marked with small tiny scars.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Mishann studied abroad. She dropped out of school before completing her studies. She's since become an addict/alcoholic.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Passionate, Logical, Gifted. Flaws: Ugly, Addict. Bonds: Family. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 13)
Armor Class 13
Hit Points 34 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (150 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
