Dimble Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are brown and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born several months after his mother was called into army service. Dimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Optimist. Flaws: Hedonist. Bonds: Military, Adventurer. Occupation: Healer
Voice: American accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Black velvet mask with numerous citrines (160 gp). Gold and topaz bottle stopper cork (900 gp).
Riswynn Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who is well dressed, but even with her fine clothing she looks run-down, she is not a threatening figure. She has wavy golden hair. Her eyes are a pleasant violet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She also is a firm believer in the womanly ideal.
History: A powerful slaver made her what she is. She helped her mother out around the business and became quite the natural. She now owns her own business.
Motivation: Her spouse's relatives view her with great suspicion; and to prove her worth to the world
Ideals: Justice. Flaws: Impulsive. Bonds: Mentor, Job, Family. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Alexandrite (700 gp). Black pearl (700 gp). Violet garnet (700 gp). Red garnet (120 gp). 1 Minor magic item.
Shivering On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, and carries scythes. She has dyed her greying white fur a little too much giving a sharp white color. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Shivering and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Extrovert. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Darkwood Shield.
Ratbag Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear black pants and tee shirts. His golden hair is cut jaggedly and amateurishly. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Selfish. Bonds: Job, Military, Criminal record. Occupation: Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 sp. Eye agate (8 gp).
Nazû Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He typically wears white cloth garments or leather armor. His black hair is matted, messy, and big. His violet unseeing eyes seem to look past you.
Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Detective, who enjoyed hunting, Nazû was taken on many hunting expeditions. Cursed with a spirit at a very young age, Nazû has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Nature. Occupation: Knight
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1800 gp. Moss agate (9 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Marley, Male Human [Permalink]
Personal [hide]
Description: An older man who has a large grey mantle and cape that has been intricately interwoven into his brown robe, he is not a threatening figure. His blonde hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.
Motivation: He feels the way he acts is they only way to get by in the world; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Fearful, Racist. Bonds: Attractive, Slave. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Ribbles Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a blue vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair, when down, is lengthy. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Ribbles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive, Shy. Occupation: Crown-heir
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 6 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Freshwater pearl (15 gp). Eye agate (15 gp).
Huru Northcott, Female Half-Orc [Permalink]
Personal [hide]
Description: She is typically in her Bricklayer uniform. She sports a flattop hair cut. Her face is scarred and worn.
Personality: She is witty, but her monotone delivery comes off as unnerving She enjoys reading and quiet.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Bricklayer for hire.
Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult; and she's repulsed by the pc
Ideals: Joker, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 1 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 5 (-3) | 8 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 sp.
Gennal Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His black hair has been sun bleached extensively. He has several tiny opal earrings on each ear.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a slaver, Gennal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Fighting. Bonds: Rich, Adventurer, Mentor, In love, Has a crush. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 16000 cp. Azurite (10 gp). White opal (900 gp).
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