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NPC Generator

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Advanced [show]


Valida Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt. She is physically well-built. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born at the edge of vast island. Valida was born on a far southern island where she grew up under the tutelage of her mother, an expert Brewer. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats.

Flaws: Insane, Antagonistic. Bonds: Enemies, Nature, Immigrant. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Valida Stoutale, Female Dwarf Adept 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)18 (+4) 13 (+1)13 (+1)
Skills Deception +3, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Sylvan, Draconic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1600 sp.


Social Check DCs


Egelina Windsor, Female Human [Permalink]

Personal [hide]

Description: This eastern woman wears a fancy brown dress. Her clothes are grease stained in places. Her hair is short and silver. Her eyes are violet.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is skeptical of what others tell her and is slow to trust.

History: She was born to loving parents in a slum to the east. She married young, but lost her spouse to gnolls. She left for the east, certain she would find work there.

Motivation: A deep hatred of gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Shy, Depressed. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Egelina Windsor, Female Human Druid 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 97 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Insight +5, Nature +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2700 gp. Silver chalice with lapis lazuli gems (170 gp). Gold and topaz bottle stopper cork (800 gp). Black velvet mask with numerous citrines (170 gp). Jeweled gold crown (3000 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). A necklace of small pink pearls (5000 gp).


Social Check DCs


Birel Teinithra, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in earthy colors with a tan and brown handkerchief worn on her left side. Her blonde hair is long and unkept. She wears round tiny glasses practically rammed into her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a very good compulsive liar and kleptomaniac.

History: When she was but 5 years old her parents immigrated from the south. She was an athlete and attended two major summer competitions. She never won. She has since lost track of the people in her past.

Motivation: She is unsatisfied with her job; and marry her brother to traveling adventurers

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Criminal record, Immigrant, Job. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Birel Teinithra, Female Elf Ranger 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 15 (+2)7 (-2)
Skills Arcana +3, Deception +0
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Star rose quartz (20 gp).


Social Check DCs


Ar-Karo Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. He has a long red beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east to a Servant, Ar-Karo learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Flaws: Ugly, Greedy, Impulsive. Bonds: Poor, Job, Slave. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Ar-Karo Skelton, Male Half-Orc Cleric 6
Medium (5'1") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)16 (+3) 17 (+3)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Celestial, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Damaia Horror, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman wears a black Stetson hat and black clothes. Her clothes are grease stained in places. Her brown hair is smooth and relatively long. Her fierce silver eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a minor phobia of water and hates getting wet.

History: She was born several months after her father was called into army service. Her father was very strict, and drilled into her lessons on being the perfect lady. She then took over the family business and is one of the better Sellsword for hire.

Motivation: Expand her business.

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Immigrant, Job, Military. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Damaia Horror, Female Tiefling Commoner 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)17 (+3) 7 (-2)12 (+1)
Skills History +5, Perception +0
Senses Passive Perception 10
Languages Common, Giant, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Dynamic Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing colorful clothing, dressed as a Animal Trainer. Her fur is gray and curly. This blue eyed northerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the north to a Animal Trainer, Dynamic learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She used her abilities to travel the world and help people.

Motivation: An old rival family wants her found; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Criminal record, Job, Family. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Dynamic Of World, Female Tabaxi Expert 7
Medium (5'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 15
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Oriff Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, white shirt, and black tie. She carries with her a set of shortbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her silver hair is matted, messy, and big. Her green eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. The war was a terrible time for her, and Oriff does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle

Ideals: Fighting, Joker. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Oriff Burrowfound, Female Dwarf Barbarian 12
Medium (3'10") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 141 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Arcana +6, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5

Possessions: 2000 gp. White pearl (110 gp). Black pearl (500 gp). Alexandrite (500 gp). Brown-green garnet (110 gp). Deep green spinel (110 gp). 1 Minor magic item.


Social Check DCs


Aasathra Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her warhammer. She has a slight overbite and is overall scrawny. She has wavy bronze crest. Her red eyes have a joyful gleam in them most of the time.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She is afraid of women and trembles around them

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: Further expansion of business; and to end her boredom

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Job. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Aasathra Ebynichtomonis, Female Dragonborn Monk 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 16 (+3)19 (+4) 17 (+3)17 (+3)
Skills History +7, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Draconic, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4

Possessions: 500 gp. Alexandrite (1100 gp). Moonstone (50 gp). Rock crystal (50 gp). Red spinel (80 gp). Moonstone (50 gp). Sard (50 gp). Star rose quartz (50 gp).


Social Check DCs


Shax Hope, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is silver and curly. Her eyes are gold and catlike.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has all her life been fascinated with music.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Interpreter father left her crippled. She has never given up on her music dream.

Motivation: She seems to be bored by most things; and she is content

Ideals: Disciplined, Artistic. Flaws: Disease, Mundane. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Shax Hope, Female Tiefling Adept 8
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 13 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs

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