Bardryn Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she sports brown clothing, slightly heavier than average wear. Her hair is always cut to a buzz. She wears an eyepatch.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She inherited the family business which she has now maintained for 3 years.
Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Military, Job. Occupation: Detective
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 110 pp. Emerald (900 gp). 1 Minor magic item. 1 Minor magic item.
Jocelyn Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is always cut to a buzz. His fierce amber eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: Expand his business; and to be a sculptor again
Ideals: Athletic, Gifted, Logical. Bonds: Job, Immigrant. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 5000 sp.
Moon Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a simple brown robe with tan stripes complete with hood. He wears his red fur down. This yellow eyed northerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He left for the north, certain he would find work there.
Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Flaws: Impulsive. Bonds: Immigrant, Job, Criminal record. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a pastel costume with the symbols of strength on her torso. She wears a small hat to cover her moderate length red fur. Her eyes are amber.
Personality: She is extraordinarily eccentric. She invites people to come help in her community garden.
History: Born in a small village she learned the ways of the warrior from her mother. Spear was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Spear decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Philantrophist, Fighting. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Bowyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 15)
Armor Class 13
Hit Points 13 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 5 (-3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
Possessions: 600 pp. Old masterpiece painting (2300 gp). Silver ewer (60 gp). Brass mug with jade inlays (200 gp). Cloth of gold vestments (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Sweet Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears rags and sports a simple walking cane. She has done her best to style her beige fur to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: She dislikes all the random violence that takes place in the north. She works hard and plays hard.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally; and she seems to be bored by most things
Ideals: Pacifist, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Bowyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 13)
Armor Class 12
Hit Points 36 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 3000 gp. Azurite (6 gp). Rock crystal (40 gp). Amethyst (120 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.
Eloise Langston, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she has a large grey mantle and cape that has been intricately interwoven into her yellow robe, and is pretty ugly. Her red hair is slicked back into a classic pompadour. Her ears are large.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She got into the Spy business at a young age. Cursed with unlife at a very young age, Eloise has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and balancing her hectic life and new spy responsibilities is difficult
Flaws: Ugly, Depressed, Disease. Bonds: Enemies, Job. Occupation: Spy
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Coral (90 gp).
Avice Kimberley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair, when down, is lengthy. She wears large thick round spectacles.
Personality: Cocky and sure of herself, she believes she is the best Spy born in the past three hundred years. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She inherited the family business which she has now maintained for 15 years.
Motivation: She wants to get laid; and wants her loneliness to end
Flaws: Antagonistic, PTSD. Bonds: Job, Rich, Has a crush. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 46 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 340 pp. 1 Minor magic item. 1 Minor magic item.
Two Llamas Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown tunic with red highlights, and long tan pants that bunch up around his shoes. His beige fur is heavily combed to the right. His thin eyebrows rest above his beady blue eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Mortician and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Job, Religious. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 9000 sp. Peridot (70 gp). Emerald (900 gp). Chrysoberyl (80 gp). Aquamarine (300 gp). Tiger eye turquoise (4 gp).
Faral Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She likes to wear ponchos typically of a light yellow in addition to tight pants. Her deerstalker hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.
Personality: She dislikes all the random violence that takes place in the south. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Faral was born the youngest of three triplets. A gifted student she started as a Jeweler, but she got bored and became a Sculptor. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To prove her worth to the world; and several ex partners dislike her way of doing things and want revenge
Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Enemies, Family, Job. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 90 pp. Golden yellow topaz (1300 gp). Moonstone (40 gp). Citrine (40 gp). Fire opal (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
