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NPC Generator

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Advanced [show]


Thava Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears bulky green painted plate armor. Her small hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is lazy and tries to find solutions quickly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Thava was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Thava's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she seems to be bored by most things

Flaws: Ugly, Mundane, Lazy, Antagonistic. Bonds: Rich. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Thava Hshhsstoroth, Female Dragonborn Druid 4
Medium (6'5") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp.


Social Check DCs


Irann Sharps, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her white hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Joker, Optimist. Bonds: Adventurer, Attractive, Rich. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Irann Sharps, Female Half-Elf Bard 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1400 sp. 1 Masterwork Common Melee.


Social Check DCs


Korag Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tattered old clothes. His auburn hair is lengthy and is close to two feet long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Korag grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Korag. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Korag Walcott, Male Half-Orc Paladin 5
Medium (6'5") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)5 (-3) 17 (+3)11 (+0)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uzza Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear black pants and tee shirts. She has wavy chestnut hair. She wears crescent spectacles with a black brim.

Personality: She is almost excessively polite to everyone, even when angry. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. When Uzza reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her dancing dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Artistic. Flaws: Shy. Bonds: Military. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Uzza Ignominy, Female Tiefling Druid 6
Medium (6'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)16 (+3) 15 (+2)9 (-1)
Skills Deception +2, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp.


Social Check DCs


Quick Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He is well dressed, but even with his fine clothing he looks run-down. His white fur is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Optimist, Fighting. Bonds: Family, Rich. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Quick Of World, Male Tabaxi Warrior 4
Medium (6'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)6 (-2) 18 (+4)5 (-3)
Skills Insight +6, Performance -1
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 300 gp. Deep blue spinel (700 gp). Moss agate (10 gp). Fire opal (1100 gp). Chrysoberyl (130 gp). 1 Minor magic item.


Social Check DCs


Hagren Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of strength on his torso. He carries a battered mace and tarnished dagger as well. He has moderate length silver hair. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal dancing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic, Shy. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Hagren Alston, Male Half-Orc Bard 7
Medium (6'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Lapis lazuli (12 gp). Smoky quartz (30 gp). Deep green spinel (110 gp).


Social Check DCs


Peter Morley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a grey deerstalker hat and grey clothes. His clothes are grease stained in places. He wears a deerstalker hat to hide his balding. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of eastern immigrants he idolized his father. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: An old rival family wants him found; and doesn't want to be a stableman and was forced into it by his family

Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Criminal record, Family. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Morley, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Dazzazn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His crest is greying and his face has many wrinkles. His eyes are gold and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Dazzazn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Dazzazn was born on a far southern island where he grew up under the tutelage of his father, an expert Doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Immigrant, Adventurer. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Dazzazn Norixius, Male Dragonborn Expert 13
Medium (6'3") Dragonborn, Chaotic Good (CR 13)
Armor Class 12
Hit Points 70 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Insight +7, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 100 pp. Deep green spinel (90 gp). Blue quartz (15 gp). Golden yellow topaz (1600 gp). Smoky quartz (70 gp).


Social Check DCs


Gorbundus Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large black jacket. He wears his brass crest down. His eyes are a pleasant gold.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of eastern immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to meet his childhood hero; and to share knowledge with the world

Ideals: Fighting, Logical. Bonds: Immigrant, Military, Criminal record, Adventurer. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Gorbundus Xephyrbahnor, Male Dragonborn Ranger 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)13 (+1) 12 (+1)12 (+1)
Skills History +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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