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NPC Generator

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Advanced [show]


Kabbarg Barclay, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses like a well dressed Stableman does. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes peer out from beneath her small white hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She got into the Stableman business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Criminal record, Attractive. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Kabbarg Barclay, Female Half-Orc Adept 1
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 10 (+0)8 (-1)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Bertram was raised in a hard working conservative environment. He worked as a nervous Architect and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Bertram Gentry, Male Human Barbarian 11
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 113 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills History +7, Investigation +7
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp. Golden pearl (60 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Chrysoberyl (60 gp). Rock crystal (20 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. He wears his brown hair up. He has several tiny sapphire earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: The child of a Sage, who enjoyed hunting, Senteq was taken on many hunting expeditions. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Senteq's homeland. Senteq decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Immigrant, Rich, Nature. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Senteq Gobblefirn, Male Gnome Wizard 12
Small (3'5") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 60 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Athletics +6, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Terran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears bulky brown painted plate armor, and a wedding ring on her right hand. She has no fur. Her green eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. While studying, she fell in love. They married and had a daughter. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural halfling artifacts is her passion

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: In love, Adventurer. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Dynamic Of Wine, Female Tabaxi Expert 6
Medium (5'0") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 12 (+1)6 (-2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears a well pressed and immaculate suit (or dress). Her skin is also unnaturally pale. Her silver hair is long and unkept. Her eyes are green and she is always smoking a pipe.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: The child of a Miller, who enjoyed hunting, Eleanor was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eleanor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Emotional, Hedonist. Bonds: Nature. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Eleanor Rothenel, Female Half-Elf Sorcerer 6
Medium (5'1") Half-Elf, Neutral Good (CR 6)
Armor Class 9
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)6 (-2) 8 (-1)15 (+2)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 9
Languages Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Light steel shield. 1 Full Plate.


Social Check DCs


Dee Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is cut close to her head. Her eyes are violet and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Dee studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Dee Sunmeadow, Female Halfling Commoner 10
Small (2'9") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 4 (-3)16 (+3)
Skills Medicine +1, Stealth +6
Senses Passive Perception 7
Languages Common, Halfling, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 13000 sp. Brown-green garnet (70 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ellyjoybell Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a blue cloak and cross-gartered tan stockings. Her hair is short and black. Her eyes are hazel.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Shy, Racist. Bonds: Military, Adventurer. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Ellyjoybell Fiddlefen, Female Gnome Ranger 10
Small (3'3") Gnome, Lawful Evil (CR 10)
Armor Class 14
Hit Points 77 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)13 (+1) 9 (-1)18 (+4)
Skills Deception +8, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1700 gp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). A delicate silver chain set with a tourmaline (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Gold and topaz bottle stopper cork (1800 gp). A roughly beaten golden orb (80 gp).


Social Check DCs


Trym Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a violet collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His hair is red and curly. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the west

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Trym Zheng, Male Half-Elf Adept 7
Medium (4'9") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Freshwater pearl (8 gp). Rhodochrosite (8 gp). Rose (60 gp). Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs


Herleva Leighton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She wears her brown hair up. This brown eyed northerner is not easily forgotten.

Personality: A deeply religious woman she believes everything happens for a reason. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted psionic powers by her dying sister.

Motivation: Her religion dominates her actions; and meet up once more with her childhood friend

Ideals: Gifted. Bonds: Religious, Military, Adventurer. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Herleva Leighton, Female Human Fighter 10
Medium (4'10") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 15 (+2)19 (+4)
Skills Arcana +4, Intimidation +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 18000 sp.


Social Check DCs

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