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NPC Generator

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Advanced [show]


Vistra Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is renowned for her bright grey dresses and hats. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. This blue eyed easterner is not easily forgotten.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gifted from a young age, Vistra studied abroad. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Professionalism, Gifted. Bonds: Guardian, Nature, Job. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Vistra Strongheart, Female Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Eberdeb Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many black ritualistic tattoos. He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are violet.

Personality: He is almost excessively polite to everyone, even when angry. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Eberdeb was born in the south. At a young age he loved to build and create. A gifted student he started as a Scribe, but he got bored and became a Assassin. He has drifted from career to career and currently works as a Assassin.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Eberdeb Raulnor, Male Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Superior lock. 1 Silk rope. 1 Hourglass.


Social Check DCs


Gale Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in pastel turtlenecks beneath a black coat with blue slacks. His fur is greying and his face has many wrinkles. His blue unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Gale Paws, Male Tabaxi Aristocrat 13
Medium (6'2") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 80 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 11 (+0)17 (+3)
Skills Athletics +4, Stealth +5
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Goblin
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +5

Possessions: 4000 gp. Golden yellow topaz (1100 gp). Malachite (13 gp). Red-brown spinel (110 gp). Pink pearl (110 gp). Bloodstone (20 gp). Violet garnet (1100 gp). Freshwater pearl (13 gp). White opal (400 gp). Rhodochrosite (13 gp). Violet garnet (1100 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is bristling with hidden weapons, mostly greataxes and spears. He has styled his white hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered north to less war torn lands. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Attractive, Criminal record. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Trey Tatum, Male Human Ranger 2
Medium (6'2") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Everburning torch.


Social Check DCs


Ubada Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears white leather gloves, a white jacket, and tight pants. Her hair is long and golden with streaks of blonde, and is pulled back with small white clips. Her eyes, though not visible through her cowl, are green.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was born in the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Athletic. Flaws: Shy, Racist. Bonds: Immigrant, Criminal record. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ubada Charlton, Female Half-Orc Aristocrat 3
Medium (5'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)12 (+1) 18 (+4)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Climber’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Thava Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail, and she perpetually has her greataxe ready. Her brass crest is drawn into a tight pony tail with a clover scrunchie. Her eyes are gold and catlike.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Herbalist and found it very stressful. She then took over the family business and is one of the better Herbalist for hire.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Enemies, Job. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Thava Akambherylliax, Female Dragonborn Aristocrat 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 70 gp. Silver pearl (100 gp). Brown-green garnet (100 gp). Tiger eye turquoise (14 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Flogg Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he very much looks the part of a Merchant. He has a long chestnut beard with little hanging trinkets. His fierce brown eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Flogg has worked very hard to control his curse. He struck the Merchant job and began his own company from there.

Motivation: To get a good night's sleep; and to be a sage again

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Job, Attractive. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Flogg Staurheim, Male Half-Orc Aristocrat 12
Medium (6'8") Half-Orc, Neutral Evil (CR 12)
Armor Class 12
Hit Points 84 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Rimple Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'7", this man wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Many drow want him driven away; and he is greedy

Ideals: Fighting, Joker. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Rimple Tarkelby, Male Gnome Aristocrat 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Anne Dukakis, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries a battered whip and tarnished shortbow as well. She wears a top hat to hide her balding. Her amber eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: She is the product a well kept family trust fund and as such has never really known need. Anne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She got away from her former life and has fallen to alcoholism.

Motivation: She is greedy; and obtaining odd cultural human artifacts is her passion

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Anne Dukakis, Female Half-Elf Expert 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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