Mord Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear flannel. His silver hair is matted, messy, and big. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Mord was born the youngest of three triplets. A gifted student he started as a Mercenary, but he got bored and became a Barber. He has never given up on his dancing dream.
Motivation: Doesn't want to be a Barber and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Family, Job. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 6 (-2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Great Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear pastel clothing when he does not wear armor. His long yellow fur is drawn into a two foot long braid. His copper eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Great would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Great was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 3 years.
Motivation: Seeks redemption; and sabotage a competitor
Ideals: Persistence. Bonds: Military, Job, Rich, Criminal record. Occupation: Baker
Voice: French accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 11)
Armor Class 14
Hit Points 49 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Giant
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 600 gp. Deep green spinel (40 gp). Star rose quartz (70 gp). Jet (40 gp). Obsidian (13 gp). Sard (70 gp). White pearl (40 gp). 1 Minor magic item.
Griselda Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt, and her gloved hand is found clutching a sai. With bright chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a Bricklayer first and foremost. She believes firmly that knowledge should be universal. She never wears the same outfit twice, unless she absolutely has to.
History: Gifted from a young age, Griselda studied abroad. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Bricklayer for hire.
Motivation: Wants her loneliness to end; and wants a kiss
Ideals: Artistic, Gifted. Bonds: Job, Rich, Has a crush. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 19 (+4) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 300 gp. Tourmaline (120 gp). 1 Minor magic item.
Pâsh Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the north his family was never financially stable. Pâsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 5 years.
Motivation: He's attracted to the PC; and wants a kiss
Bonds: Attractive, Adventurer, Poor, Job, Has a crush. Occupation: Sellsword
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 11)
Armor Class 9
Hit Points 54 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Orc, Elven
Attacks Melee +9 / 3d8+5, Ranged +3 / 3d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1100 gp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Silver comb with moonstones (200 gp). Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Audhild Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in earthy colors with a grey and blue handkerchief worn on her left side. She wears her silver hair down. Her otherwise smooth face is marked with small tiny scars.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born to a pair of adventurers, Audhild grew up listening to her mother's many stories. Audhild abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants to meet her childhood hero; and she would like to get married and retire
Ideals: Athletic, Entrepeneur. Flaws: Emotional, Fearful. Bonds: Adventurer, Has a crush. Occupation: Carpenter
Voice: Rolls R's
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 18 (+4) | 5 (-3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 150 gp. Red spinel (120 gp). Azurite (8 gp). 1 Darkwood Buckler.
Uadjit Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She prefers to wear green pants and tee shirts. Beneath her clothing is a huge mess of scar tissue. She has moderate length red crest. Her eyes are gold and she is always smoking a pipe.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born on a small isolated farm. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She struck the Dilettante job and began her own company from there.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Bonds: Slave, Job, Nature, Mentor. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 60 pp.
Zephan Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear flannel. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Gifted, Logical. Flaws: Ugly. Occupation: Painter
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Astar Caution, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He typically wears black cloth garments or leather armor. His red hair is smooth and relatively long. His eyes are red and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He now mingles about in high society.
Motivation: He has money and likes to spend it; and further expansion of business
Flaws: Ugly, Depressed, Shy. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnoll, Gnome, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 gp. Coral (40 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sybil Kitchur, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears silk and lounges about seductively. She has a penchant for wearing a ring with an oversized opal on her left hand. She wears a colorful flower in her brown hair. Her green eyes dart from person to person to random spaces in the air.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with finding treasure.
History: She was born on a small isolated farm. Sybil abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Depressed. Bonds: Attractive, Rich, Adventurer, Nature. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!