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NPC Generator

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Advanced [show]


Modean Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is braided into rings. He is baby faced.

Personality: He acts crazy and hedonistic. He is a great chef.

History: The child of northern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Modean Cheer, Male Tiefling Bard 2
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Thamuz Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He keeps his silver hair in a flapper bob. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Thamuz grew up listening to his mother's many stories. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Retire the richest man in the south; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Thamuz Aid, Male Tiefling Sorcerer 13
Medium (6'6") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 61 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 100 pp. Aquamarine (1400 gp). Alexandrite (1400 gp). Blue star sapphire (400 gp). Freshwater pearl (11 gp). Amethyst (100 gp). Citrine (60 gp). Deep green spinel (100 gp). Violet garnet (1400 gp). Azurite (11 gp). Coral (100 gp). Coral (100 gp). White pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Halsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He carries with him a set of whips, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: He was born several months after his father was called into army service. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Artistic, Gifted. Flaws: Insane, Shy. Bonds: Military. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Gerald Halsey, Male Human Warlock 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 130 gp. Banded agate (15 gp).


Social Check DCs


Ahinar Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a blue collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She wears her white hair up in a very large beehive style do. Her eyes are hazel and she is always smoking a pipe.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her mother. At some point she was captured by drow and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by drow. Ahinar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Many drow want her driven away; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Slave, Enemies. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Ahinar Xiloscient, Female Elf Warlock 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 380 gp.


Social Check DCs


Sheggen Ryland, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a well pressed and immaculate suit (or dress). He has no hair. He has gleaming, smiling amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. Sheggen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Sheggen Ryland, Male Half-Orc Warrior 17
Medium (6'6") Half-Orc, Neutral Evil (CR 17)
Armor Class 11
Hit Points 176 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)11 (+0) 15 (+2)13 (+1)
Skills Survival +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2

Possessions: 1300 pp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (3000 gp). A delicate brass dragon egg (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A necklace of small pink pearls (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Fire opal pendant on a fine gold chain (1700 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1100 gp). Old masterpiece painting (1700 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (5000 gp). Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (110 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp).


Social Check DCs


Elizabeth Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She likes to wear ponchos typically of a light yellow in addition to tight pants. Beneath her clothing is a huge mess of scar tissue. She has blonde hair. She has gleaming, smiling gray eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her job bores her to no end. She has decided to make it more interesting.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Greedy. Bonds: Slave, Adventurer, Criminal record, Nature. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Elizabeth Connors, Female Half-Elf Rogue 4
Medium (4'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Markosian Excellence, Female Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she has the majority of her body covered in plate. She wears her brown hair up. Her red eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A powerful wizard made her what she is. In her 15th year, her parents were killed by a illithids raid, leaving Markosian alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Further expansion of business; and someone believes her a fraud

Flaws: Addict. Bonds: Job, Mentor, Enemies. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Markosian Excellence, Female Tiefling Rogue 3
Medium (5'2") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)18 (+4) 13 (+1)11 (+0)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oppah Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear tan pants and tee shirts. She has no hair. Her violet eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born at the edge of vast plains. She was an apprentice working in her mother's forge. She tends to her Brewer job now, and dutifully fulfills any obligations she has.

Motivation: To be a Armorer again; and to unite with her brother

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Nature, Job. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Oppah Maekkelferce, Female Gnome Barbarian 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)7 (-2) 11 (+0)13 (+1)
Skills Medicine +2, Religion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp.


Social Check DCs


Three In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her gray fur is smooth and relatively long. She has gleaming, smiling amber eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's since become an addict/alcoholic.

Motivation: Marry her brother to traveling adventurers; and to unite with her brother

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Rich, Family. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Three In the Morning, Female Tabaxi Warrior 7
Medium (5'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)6 (-2) 9 (-1)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 800 gp.


Social Check DCs

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