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NPC Generator

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Advanced [show]


Whurdred Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown tunic with violet highlights, and long white pants that bunch up around her shoes. Her black hair is heavily combed to the right. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the recently deceased. She is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Whurdred studied abroad. A freak accident while working with her Hunter mother left her crippled. She has built up a small fortune and can afford her own way.

Motivation: She is content; and to end her boredom

Ideals: Athletic, Gifted. Flaws: Selfish, Disease, Mundane. Bonds: Rich. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Whurdred Daerdahk, Female Dwarf Aristocrat 7
Medium (3'9") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 16 (+3)11 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Jarana Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears grey leather gloves, a grey jacket, and tight pants. Her silver hair is styled in orderly dreadlocks. Her eyes are blue and beady.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to fit into much smaller and tighter spaces than normal.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her mother and her brother before her, after school she went straight into learning to become a Tanner. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent mother; and to be a sellsword again

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Job, Family. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Jarana Bigtoe, Female Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Frouse Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses like a well dressed Fisher does. His chestnut hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to be a actor again

Ideals: Gifted, Athletic. Bonds: Job, Attractive, Rich. Occupation: Fisher

Voice: French accent

Attributes [hide]

Frouse Shadowcloak, Male Gnome Barbarian 5
Small (3'3") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Three Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a pastel armored body suit, with a simple blue line shooting up and back down. Her orange fur is thinning but still full. Her face is scarred and worn.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Three and her spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Ugly, Antagonistic. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Three Of Snakes, Female Tabaxi Rogue 5
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Alchemist’s fire.


Social Check DCs


Henry Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His hair is silver and curly. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Henry hails from a village terrorized by illithids. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Entrepeneur. Bonds: Poor, Immigrant, Enemies, Criminal record. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Henry Marlowe, Male Human Ranger 11
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Deception +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2500 gp. Aquamarine (1600 gp). Moss agate (11 gp).


Social Check DCs


Dimble Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. He wears his silver hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.

Personality: Dimble is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Navigator, but he got bored and became a Knight. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Dimble Tarkelby, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Kathra Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She dresses like a well dressed Armorer does. Her hair is always cut to a buzz. She has gleaming, smiling gray eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kathra is combative with any and all who dare try her patience in the slightest.

History: She was raised in a plains tribe. Over the years she perfected her riding and shooting skills. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She would like to get married and retire; and to unite with her brother

Ideals: Justice. Bonds: Job, Family, Nature, Has a crush. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Kathra Trueanvil, Female Dwarf Druid 3
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Shane Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His white hair is slicked back into a classic pompadour. His eyes are brown and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Mercenary business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Fearful. Bonds: Rich, Immigrant, Job. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Boleem, Male Half-Elf Barbarian 11
Medium (5'2") Half-Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 64 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 240 pp.


Social Check DCs


Arava Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears just a green suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'6" when asserting herself. Her crest is brass and very short. She wears large thick round spectacles.

Personality: She is calm most of the time but flees social interaction. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. By chance she met her brother recently and the two have been together since.

Motivation: Money/treasure; and to reunite with her absent father

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Family, Rich. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Arava Umbyrphrael, Female Dragonborn Rogue 11
Medium (6'6") Dragonborn, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)11 (+0) 16 (+3)8 (-1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 400 gp. Moonstone (50 gp). Black pearl (300 gp). Tiger eye turquoise (5 gp). Carnelian (50 gp). Coral (110 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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