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NPC Generator

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Advanced [show]


Rangrim Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears skinny pants and wears a brown and grey robe with the hood down. His golden hair, when down, is lengthy. This amber eyed easterner is not easily forgotten.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east to a Mayor, Rangrim learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Mayor for hire.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Rangrim Trollbleeder, Male Dwarf Druid 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)18 (+4) 14 (+2)15 (+2)
Skills Animal Handling +6, Arcana +8
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Elven, Orc, Halfling
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 4000 gp. Aquamarine (400 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Vance, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She wears grey leather gloves, a grey jacket, and tight pants. Her auburn hair is unkempt and raggedy. She wears an eyepatch.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also has developed a complete distrust of the Animal Trainer profession.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Margery Vance, Female Human Aristocrat 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)8 (-1) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. Jet (70 gp). 1 Banded mail.


Social Check DCs


Ermina Woods, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her auburn hair is knotted and matted. Her fierce hazel eyes like to dwell on things.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She misses her home and complains about the freezing weather, even in summer.

History: Ermina was born in the east. At a young age she loved to build and create. She has had some formal singing training, and achieved minor success. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Ermina Woods, Female Human Rogue 10
Medium (5'0") Human, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 18 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)15 (+2) 16 (+3)17 (+3)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 15000 sp. Fire opal pendant on a fine gold chain (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Fire opal pendant on a fine gold chain (1900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp).


Social Check DCs


Cecily Cornish, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. Her skin is fair and her fingers are delicate and long. She has silver hair. Her green eyes lackadaisically let the world flow into them.

Personality: Cecily is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a minor phobia of water and hates getting wet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is terrified, and will act out of fear; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Fearful, Mundane, PTSD. Bonds: Attractive. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Cecily Cornish, Female Human Warrior 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Chrysoberyl (110 gp).


Social Check DCs


Theodoric Skelton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is heavily combed to the right. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Theodoric Skelton, Male Human Barbarian 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 700 sp. Moonstone (50 gp).


Social Check DCs


Faran Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Shoemaker does. He is muscular with a powerful set of arms. His blonde hair is thinning but still full. His fierce hazel eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has worked as a Shoemaker like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Impeccable, Gifted, Fighting. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Faran Underfoot, Male Halfling Adept 8
Small (3'2") Halfling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 55 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp. Tourmaline (120 gp). Carnelian (70 gp). Coral (120 gp).


Social Check DCs


Jabbie Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a large tan jacket. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his son; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Optimist, Joker, Artistic. Bonds: Adventurer, Family. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Jabbie Humplebumple, Male Gnome Paladin 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 10 (+0)17 (+3)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Lapis lazuli (12 gp). Amber (60 gp). Peridot (30 gp). Freshwater pearl (12 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ootah Brady, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears black leather gloves, a black jacket, and tight pants, and is pretty ugly. She keeps her auburn hair in a pixie cut. Her gray eyes peer out from beneath her deerstalker black hat.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done she does not care how it got done.

History: She was born in the south. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Joker, Professionalism. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Ootah Brady, Female Half-Orc Barbarian 2
Medium (4'8") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)5 (-3) 10 (+0)15 (+2)
Skills Acrobatics +2, Investigation -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple -1

Possessions: 110 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Berrian Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft grey waves gently in the breeze. His hair is brown and curly. He has several tiny jet earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Berrian Liadon, Male Half-Elf Warrior 9
Medium (5'8") Half-Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 13000 sp.


Social Check DCs

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