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Advanced [show]


Shamash Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears dark leathers with embroidery. He has done his best to style his rusty crest to look like a famous performer. His thin eyebrows rest above his beady gold eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Shamash Ophinshtalajiir, Male Dragonborn Paladin 16
Medium (6'8") Dragonborn, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 111 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Athletics +7, Survival +5
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 500 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Large well-done wool tapestry (600 gp). A delicate brass dragon egg (50 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (180 gp). A delicate silver chain set with a tourmaline (50 gp). Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (600 gp). Gold music box (1000 gp). A necklace of small pink pearls (6000 gp). 1 Medium magic item.


Social Check DCs


Maagog Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears green trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. His scarlet crest is heavily combed to the left. He has several tiny topaz earrings on each ear.

Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a necromancer, Maagog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Maagog Verthisathurgiesh, Male Dragonborn Sorcerer 5
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 6000 sp. Eye agate (6 gp). Peridot (40 gp). Banded agate (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Elysande Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear yellow pants and tee shirts. She has a very tight haircut. She has a dull look in her violet eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is content; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Elysande Dmitriyev, Female Half-Elf Ranger 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 16 (+3)14 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs


Nim Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of luck around his neck, and a hand crossbow on his belt, he is not a threatening figure. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Nim was born the youngest of three triplets. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in hand crossbow use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To reunite with his absent mother; and he feels threatened by others

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Family, Enemies. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Nim Sylvaranth, Male Elf Cleric 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp.


Social Check DCs


Tyna Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a red cloak and cross-gartered grey stockings. She sports white long hair. She wears an eyepatch.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the south to a Shepherd, Tyna learned a great deal about her father's area of expertise. She was taken as a slave by a traveling circus and forced to perform She has dedicated herself to building a better world.

Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult; and sabotage a competitor

Flaws: Ugly, Emotional. Bonds: Job, Slave, Adventurer. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Tyna Deephollow, Female Halfling Cleric 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp. Peridot (60 gp). Coral (100 gp).


Social Check DCs


Quick Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears dull pastel sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Her left hand appears badly burned and disfigured. She wears her beige fur down. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She dislikes all the random violence that takes place in the west. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Quick was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Marry her brother to traveling adventurers.

Ideals: Pacifist, Gifted. Bonds: Family, Adventurer. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Quick Of Ale, Female Tabaxi Fighter 15
Medium (4'10") Tabaxi, Chaotic Good (CR 15)
Armor Class 13
Hit Points 103 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Insight +6, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 4000 gp. Solid gold idol (300 gp). Gold and topaz bottle stopper cork (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). A delicate silver chain set with a tourmaline (20 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (1000 gp). Old masterpiece painting (2100 gp). Solid gold idol (300 gp). 1 Medium magic item.


Social Check DCs


Maynild Walcott, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown armored body suit, with a simple pastel line shooting up and back down. Her white hair is long and unkept. Her eyes are hazel and beady.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to loving parents in a slum to the west. Her parents enrolled her in a Adept school at a young age so that she could practice her arcane talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Maynild Walcott, Female Human Adept 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)12 (+1) 7 (-2)10 (+0)
Skills Investigation +4, Survival +1
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Violet garnet (700 gp). Eye agate (4 gp). Carnelian (80 gp). Bloodstone (80 gp). 1 Half-Plate.


Social Check DCs


Leaf In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'2". He wears skinny pants and wears a brown and tan robe with the hood down, and his gloved hand is found clutching a halberd. He wears a wide-brimmed hat to cover his moderate length orange fur. His face is scarred and worn.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Leaf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Poor, Criminal record. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Leaf In Woods, Male Tabaxi Fighter 4
Medium (6'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Barendd Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of clubs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his white hair down. He has several tiny amethyst earrings on each ear.

Personality: Calm and collected, he is a well trained Weaver. He is a great chef.

History: Barendd hails from a village terrorized by dire rats. After coming to the age of reason, Barendd took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Gifted. Bonds: Rich, Job, Enemies. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Barendd Brazzik, Male Dwarf Rogue 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp. Freshwater pearl (9 gp).


Social Check DCs

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