Wiggan Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean red cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His hair is short and white. He has hazel eyes and a red hat with a brown feather.
Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He is a bit of a xeno-phobe, disliking non-Halflings.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to work out more often; and he has a crush on the local architect
Ideals: Athletic. Flaws: Racist. Bonds: Has a crush, Slave, Religious. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 120 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (170 gp). Gold music box (1000 gp). 1 Minor magic item.
Anne Washington, Female Human [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light brown in addition to tight pants. She carries with her a set of crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her white hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her arcane abilities were realized during a raid on her village. Some 9 years later her spouse died after the birth of her son. Heartbroken, Anne never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and she wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious, In love, Military. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 700 sp. 1 Half-Plate.
Drifting In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear brown pants and tee shirts and is in decent physical shape. Her lavender fur is slicked back into a classic pompadour. Her eyes are amber and beady.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gifted from a young age, Drifting studied abroad. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4
Possessions: 1500 gp. Black pearl (1100 gp). Tiger eye turquoise (13 gp). Black pearl (1100 gp).
Arara Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her tied-back hair is brown. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Arara was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 7000 sp. 1 Minor magic item.
Myathethil Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'5". She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and her gloved hand is found clutching a spear. Her silver hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to make almost anything out of random pieces of junk.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.
Motivation: She has passion for adventuring and risk; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp.
Nithther Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His brass crest is braided into rings. His eyes are gold and beady.
Personality: Nithther is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small island village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Military, Nature, Religious. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Rose (60 gp). Golden pearl (140 gp). Jade (140 gp).
Ozyman Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Athletic. Flaws: Disease, Insomniac, Insane. Bonds: Rich. Occupation: Weaver
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. Tiger eye turquoise (8 gp). Malachite (8 gp).
Cask Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'6" northern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown fur has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He is frequently practicing swordplay.
History: He was born in the north, but his parents moved at a very young age to the west. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero.
Ideals: Entrepeneur, Gifted. Bonds: Military, Immigrant, Adventurer. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: Malachite (4 gp). Aquamarine (900 gp). Malachite (4 gp).
Traubon Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He has the majority of his body covered in plate, marred by sweets. His auburn hair is heavily combed to the right. His violet eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He left for the east, certain he would find work there.
Motivation: Further expansion of business.
Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 30 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 2000 gp. Sapphire pendant on gold chain (2600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
