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NPC Generator

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Advanced [show]


Naeris Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Naeris and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Nature, Slave. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Naeris Wasanthi, Male Elf Adept 12
Medium (5'0") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 78 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 300 pp. Blue quartz (4 gp). Chrysoprase (30 gp). Blue quartz (4 gp). Violet garnet (1400 gp). 1 Minor magic item.


Social Check DCs


Pikar Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His left hand appears badly burned and disfigured. His hair is cut close to his head. His brown eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: Sold as a small child to a wizard, Pikar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has achieved small success as a Mayor.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Antagonistic, Selfish. Bonds: Mentor, Job. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Pikar Glenfellow, Male Halfling Paladin 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp. Aquamarine (300 gp).


Social Check DCs


Gomory Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a brown suit. His blonde hair is knotted and matted. He has gleaming, smiling brown eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Bonds: Immigrant, Job, Religious, In love. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Churchill, Male Human Wizard 10
Medium (5'0") Human, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Athletics +5, Medicine +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 2000 gp.


Social Check DCs


Dain Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown coat over a white low-cut shirt, and a top hat upon his head. His top hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dain took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He has achieved small success as a Hunter.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Dain Trollbleeder, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oloric Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His green eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and he wants to get laid

Bonds: Rich, Religious, Has a crush, Family. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Oloric Helcral, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 390 gp.


Social Check DCs


Tim Kenley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and is dressed in an above average manner. He has a brown handlebar mustache and slicked back brown hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted psionic powers by his dying brother.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Tim Kenley, Male Human Cleric 8
Medium (5'4") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 17 (+3)10 (+0)
Skills Athletics +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1000 gp. Deep blue spinel (1300 gp). Coral (40 gp). Black opal (400 gp). Azurite (8 gp). Fiery yellow corundum (400 gp). Iolite (70 gp).


Social Check DCs


Morgran Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has wavy chestnut hair. His violet eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Morgran Gorunn, Male Dwarf Bard 9
Medium (4'5") Dwarf, Lawful Good (CR 9)
Armor Class 13
Hit Points 50 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. Violet garnet (900 gp). Moonstone (80 gp). Silver pearl (40 gp). Chrysoprase (80 gp). Aquamarine (900 gp). Alexandrite (900 gp).


Social Check DCs


Dayereth Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his silver hair well, parting it to the left. This hazel eyed northerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy.

Ideals: Passionate, Optimist, Entrepeneur. Bonds: Rich, In love, Criminal record. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Dayereth Gracey, Male Half-Elf Paladin 3
Medium (5'0") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Ovak Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 4'9", this woman sports white clothing, slightly heavier than average wear. Her hair is black and curly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Around other people she will do her best to conceal her emotions and appear jolly.

History: From birth she was tutored by a cruel and relentless mentor. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She's since become an addict/alcoholic.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Flaws: Addict, Secretive, Shy. Bonds: Mentor, Debt. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Ovak Royal, Female Half-Orc Fighter 3
Medium (4'9") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Athletics +6, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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