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NPC Generator

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Advanced [show]


Jade Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white fur is knotted and matted. She has several tiny opal earrings on each ear.

Personality: Jade is depressed about a lot of things. She tends to be a nihilist. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Depressed, Disease. Bonds: Rich. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Jade Of Stars, Female Tabaxi Paladin 4
Medium (5'6") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 9000 cp. 1 Small steel mirror. 1 Hourglass. 1 Silver holy symbol.


Social Check DCs


Tree Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his lance ready. His white fur is greasy and uncared for. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Tree Wind, Male Tabaxi Ranger 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Pandjed Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Engraver does. His green crest is greasy and uncared for. His eyes, though not visible through his cowl, are red.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 8 years old his parents immigrated from the north. He was an apprentice working in his mother's forge. He became a Engraver soon after.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Pandjed Daardendrian, Male Dragonborn Ranger 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 8 (-1)8 (-1) 9 (-1)14 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp.


Social Check DCs


Xanaphia Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in earthy colors with a tan and black handkerchief worn on her right side, and a wedding ring on her right hand. She is bald on top and has large chestnut tufts of hair around her ears. Her green eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. She is an amazing painter.

History: Xanaphia was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. Brilliant and gifted she never wanted to apply herself. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Wishes to resurrect an old love; and she wants to meet her childhood hero

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: In love, Poor, Adventurer. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Xanaphia Koehlanna, Female Elf Bard 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2900 sp.


Social Check DCs


Gerard Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy yellow pantaloons and a brown scarf. He wears a colorful flower in his red hair. His eyes are violet and he is always smoking a pipe.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He is a great chef.

History: He was born the only child of a wealthy merchant. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted from career to career and currently works as a Dyer.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Debt. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Staurheim, Male Half-Elf Barbarian 3
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Hlin Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a worn and beaten armor. Her head has been shaved. Her brown eyes dart from person to person.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: From birth she was tutored by a cruel and relentless mentor. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Slave, Mentor. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Hlin Battlehammer, Female Dwarf Wizard 9
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 63 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)10 (+0) 12 (+1)5 (-3)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 13000 sp. Solid gold idol (1100 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp).


Social Check DCs


Arara Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is chestnut, silky, and of moderate length. Her eyes are gray and she is always smoking a pipe.

Personality: Calm and collected, she is a well trained Bricklayer. She has all her life been fascinated with singing.

History: Born in the north to a Bricklayer, Arara learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Bricklayer. She then took over the family business and is one of the better Bricklayer for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Arara Perceval Burke, Female Half-Elf Rogue 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mara Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this woman is wearing a perfectly clean shirt and pair of pants. Her hair is silver and curly. Her amber eyes are passionate and lively.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Gifted from a young age, Mara studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Insane. Bonds: Attractive, Enemies, Military. Occupation: Painter

Voice: German accent

Attributes [hide]

Mara Tealeaf, Female Half-Elf Ranger 1
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Decarabia Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a green deerstalker hat and green clothes. She has no hair. Her face is scarred and worn.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invites people to come help in her community garden.

History: She was born to a criminal king-pin and mafia family Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Athletic, Persistence, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Decarabia Idea, Female Tiefling Druid 10
Medium (5'10") Tiefling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Arcana +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 2200 gp. Golden yellow topaz (300 gp). Carnelian (50 gp). Sardonyx (50 gp). Jet (60 gp). Blue quartz (9 gp).


Social Check DCs

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