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NPC Generator

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Advanced [show]


Seven Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying orange fur a little too much giving a sharp orange color. Her eyes are a pleasant yellow.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. The war was a terrible time for her, and Seven does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the south to a Merchant, Seven learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Seven was left her father's suit of armor and trained in its use and care. She now owns her own business.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Rich, Military, Job. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Seven Blossom, Female Tabaxi Paladin 6
Medium (5'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great joy in being the best Glassblower in town.

History: He comes from a rich northern family. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Job, Rich. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aramil Caphaxath, Male Elf Sorcerer 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2 Antitoxin.


Social Check DCs


Kali Twist, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a green collared shirt and tan skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She has white hair. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born at the edge of vast island. Kali liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She then took over the family business and is one of the better Healer for hire.

Motivation: To end her boredom; and wants to open a new tavern

Flaws: Insane, Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Kali Twist, Female Tiefling Rogue 4
Medium (5'10") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 29000 sp. Star rose quartz (70 gp). Blue quartz (13 gp). 1 Minor magic item.


Social Check DCs


Damaia Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is bristling with hidden weapons, mostly scythes and bastard swords. She wears a colorful flower in her brown hair. Her eyes are white.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with a lost civilization.

History: When she was but 5 years old her parents immigrated from the north. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Flaws: Selfish. Bonds: Criminal record, Attractive, Adventurer, Immigrant. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Damaia Chaos, Female Tiefling Monk 1
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Avice Charlton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a brown costume with the symbols of the four houses of cards on her torso. Her red hair is kept up in a ponytail inside a wide-brimmed hat. This amber eyed northerner is not easily forgotten.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born at the edge of vast plains. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.

Motivation: She wants revenge against drow; and many drow want her driven away

Ideals: Artistic, Gifted. Bonds: Enemies, Nature. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Avice Charlton, Female Human Monk 11
Medium (4'8") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 40 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Investigation +6, Stealth +6
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: Iolite (70 gp). Alexandrite (200 gp). Jet (60 gp). Banded agate (6 gp). Violet garnet (200 gp). Red garnet (60 gp). Red garnet (60 gp). Golden pearl (60 gp). Black pearl (200 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has the majority of her body covered in plate. Her black fur is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Slave. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Aura On the Water, Female Tabaxi Fighter 1
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. An abacus with copper, silver and gold markers (80 gp).


Social Check DCs


Loopmottin Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her scimitar ready. She is bald on top and has large silver tufts of hair around her ears. Her thin eyebrows rest above her beady gray eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Loopmottin Cobblelob, Female Gnome Fighter 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)9 (-1) 13 (+1)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Hlin Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are brown.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is frequently practicing swordplay.

History: Hlin was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic, Optimist. Bonds: Military, Poor, Adventurer. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Hlin Trueblood, Female Dwarf Aristocrat 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 105 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)13 (+1) 14 (+2)8 (-1)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. She is portly but not overly obese. Her white hair is cut jaggedly and amateurishly. Her eyes are a pleasant amber.

Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a great chef.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nora took refuge in the old dungeon and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants her loneliness to end; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Military, Nature, Has a crush. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Nora Fireforge, Female Dwarf Commoner 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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