Hamil Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. He has silver hair. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Mentor, Adventurer. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Geoffrey Harlan, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Geoffrey has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Fighting, Athletic, Impeccable, Logical. Flaws: Disease. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 40000 cp.
Dynamic Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he prefers to wear pastel clothing when he does not wear armor. His red fur is greasy and uncared for. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Someone believes him a fraud; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Ugly, Addict, Mundane. Bonds: Immigrant, Enemies. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 84 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 3000 gp. Malachite (16 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp). Blue quartz (16 gp). Lapis lazuli (16 gp). Black pearl (800 gp). Onyx (30 gp). Chrysoprase (30 gp).
Bethrynna Firahel, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this woman likes to wear blue tank tops with brown skirt. She wears her red hair up. She has amber eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in the west to a Sage, Bethrynna learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Wants to open a new tavern; and she's in love
Flaws: Selfish, Fearful. Bonds: Job, Has a crush. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 26 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Celestial, Ignan, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1100 gp.
Two Llamas Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tattered old clothes. She keeps her long brown fur kept up in a rat tail. Her eyes are yellow and catlike.
Personality: She never swears and excessively uses polite adverbs when speaking. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was very strict, and drilled into her lessons on being the perfect lady. She now mingles about in high society.
Motivation: She is greedy; and money/treasure
Ideals: Optimist, Gifted, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Soapmaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Bimpnottin Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman usually wears her tan robe and has her rapier always slung over her shoulder, and a wedding ring on her left hand. Her hair is brown and curly. Her ears are large.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: The child of southern immigrants she idolized her father. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the south, certain she would find work there.
Motivation: Revenge; and she wants revenge against drow
Flaws: Ugly. Bonds: In love, Enemies, Rich, Immigrant. Occupation: Farmer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Buckler. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.
Shanairla Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries a battered greataxe and tarnished mace as well. With wild silver hair. Her eyes are green.
Personality: She is a hateful person. She taunts others and blames them for her problems. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Shanairla was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Shanairla's father didn't care for her much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shanairla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Slave Trader
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 41 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Draconic, Ignan
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +7
Possessions: 60 pp. 1 Minor magic item.
Aline Hadley, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing a long, grey cloak. She has brown hair. She has gleaming, smiling amber eyes.
Personality: Aline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Aline is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born into a rich family. Her parents enrolled her in a Expert school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.
Motivation: Wants to raise her children well; and she would like to get married and retire
Ideals: Extrovert, Gifted. Bonds: Family, Rich, Has a crush. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1 Masterwork Common Melee.
Avelina Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting clothing which further accentuates her frame. She keeps her white hair in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born in a small island village. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. After a long history of fighting, Avelina and her spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and regain custody of her daughter
Flaws: Antagonistic. Bonds: Attractive, Enemies, Family, Nature, In love. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 8 (-1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
Possessions: 1100 gp. Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (800 gp). Solid gold idol (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
