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NPC Generator

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Advanced [show]


Seere Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a weathered and beat up set of banded mail beneath an oversized black coat. She has purple hair. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She exudes charisma. She is a tour de force of persuasion. She is used to getting what she wants. In part because she is a meticulous planner.

History: Seere was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Attractive. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Seere Cacophony, Female Tiefling Adept 4
Medium (5'6") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, History +5
Senses Passive Perception 12
Languages Common, Auran, Orc, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Fibblestib Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His chestnut hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Cynical, Insane. Bonds: Military. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Fibblestib Boondiggles, Male Gnome Aristocrat 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)11 (+0) 13 (+1)5 (-3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 6000 cp. Zircon (80 gp).


Social Check DCs


Quarethon Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His long gold crest is drawn into a two foot long braid. His eyes are red and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Quarethon grew up listening to his father's many stories. He found a children's book about a Dragonborn Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: To be a Tanner again; and to reunite with his old friends

Ideals: Joker. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Quarethon Caavylteradyn, Male Dragonborn Monk 6
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4

Possessions: 50000 cp. Lapis lazuli (13 gp). White pearl (90 gp). Black pearl (600 gp).


Social Check DCs


Ûggû Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes peer out from beneath his small white hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a wizard, Ûggû was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He became a Brewer soon after.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Bonds: Job, Mentor. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Ûggû Kirby, Male Half-Orc Commoner 11
Medium (6'5") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1800 gp. Tiger eye turquoise (15 gp). Malachite (15 gp). Moss agate (15 gp). Alexandrite (900 gp). Coral (140 gp). Black opal (1400 gp).


Social Check DCs


Flask Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her orange fur is drawn into a tight pony tail with a clover scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Flask managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Money/treasure; and she is greedy

Flaws: Mundane. Bonds: Rich, Attractive, Religious, Criminal record. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flask Prim Posies, Female Tabaxi Aristocrat 6
Medium (4'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)9 (-1) 16 (+3)15 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 10000 cp. Emerald (1400 gp).


Social Check DCs


Gimble Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His brown hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gimble was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gimble decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Passionate. Flaws: Ugly, Lazy. Bonds: Immigrant, Criminal record. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Gimble Maekkelferce, Male Gnome Sorcerer 8
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 44 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 13 (+1)8 (-1)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Elven, Infernal, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her cinnamon fur is long and unkept. Her face is scarred and worn.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She has a minor phobia of water and hates getting wet.

History: She was raised in a white middle class family as the only child. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels threatened by others.

Ideals: Artistic. Flaws: Ugly, Fearful, Mundane. Bonds: Poor. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Right-Handed On the Water, Female Tabaxi Wizard 6
Medium (4'11") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Brandon, Female Human [Permalink]

Personal [hide]

Description: A 5'11" southern woman, she is dressed in an above average manner. She has black hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Alice wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is an amazing painter.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and retire the richest woman in the south

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Alice Brandon, Female Human Warlock 7
Medium (5'11") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Alexandrite (1300 gp). Blue quartz (6 gp). White pearl (80 gp).


Social Check DCs


Dadalan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has a slight overbite and is overall scrawny. His crest is red and curly. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Shipwright for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Poor. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Dadalan Kimbatuul, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)7 (-2) 11 (+0)12 (+1)
Skills Investigation +0, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 pp.


Social Check DCs

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