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NPC Generator

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Advanced [show]


Makaria Horror, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. Her silver hair is kept up in a ponytail inside a small hat. Her eyes are silver and she is always smoking a pipe.

Personality: She is calm most of the time but flees social interaction. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Makaria was born in the west. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Makaria Horror, Female Tiefling Cleric 10
Medium (6'3") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 15 (+2)16 (+3)
Skills Performance +7, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: Citrine (20 gp). Fiery yellow corundum (1600 gp). Black star sapphire (1600 gp). Chrysoprase (20 gp).


Social Check DCs


Artin Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a fancy grey dress. Her hair is white and curly. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born in the north to a Actor, Artin learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Actor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor.

Flaws: Racist, Insane. Bonds: Attractive, Criminal record, Job. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Artin Strongheart, Female Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)13 (+1) 15 (+2)1 (-5)
Skills Intimidation -3, Performance -3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 240 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Cloth of gold vestments (60 gp).


Social Check DCs


Nordak Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Layabout in town.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nordak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nordak Silveraxe, Male Dwarf Bard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)8 (-1) 8 (-1)8 (-1)
Skills History +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Fonkin Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire, and carries monstrous two handed axes. He wears a deerstalker hat to hide his balding. His hazel eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of giants once and for all.

History: He was born in the west. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Attractive, Adventurer, Enemies, Immigrant. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Fonkin Oomtrowl, Male Gnome Expert 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Athletics +0, History +3
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp. Iolite (30 gp).


Social Check DCs


Sammal Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered axe and tarnished shortspear as well. His hair is red and very short. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Sammal and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Sammal Charisma, Male Tiefling Paladin 5
Medium (6'5") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Onyx (50 gp). Obsidian (8 gp). Banded agate (8 gp).


Social Check DCs


Theobald LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Poor, Slave, Military, Adventurer, Religious. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Theobald LaCava, Male Half-Elf Bard 15
Medium (5'11") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 69 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Insight +6, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14443

Possessions: 300 pp.


Social Check DCs


Adrex Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with black colored cloaks and clothing. His crest is copper and curly. His ears are large.

Personality: He is extraordinarily eccentric. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He got into the Spy business at a young age. He was taken from his home at a very young age. He has achieved small success as a Spy.

Motivation: Expand his business.

Flaws: Ugly, Insane. Bonds: Immigrant, Job, Slave. Occupation: Spy

Voice: Stutters

Attributes [hide]

Adrex Umbyrphrael, Male Dragonborn Fighter 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 150 pp. Black velvet mask with numerous citrines (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brottor Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man wears tight fitting clothing which further accentuates his frame. He has red hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Brottor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: The child of a Bricklayer, who enjoyed hunting, Brottor was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He inherited the family business which he has now maintained for 13 years.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to be a bricklayer again

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Brottor Daerdahk, Male Dwarf Aristocrat 4
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)18 (+4) 18 (+4)10 (+0)
Skills Investigation +6, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Terran, Druidic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Lapis lazuli (9 gp).


Social Check DCs


Purson Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long purple hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. A true patriot, Purson would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Purson took refuge in the large cave and found the beat up whip and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Purson was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Military, Nature. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Purson Frailty, Male Tiefling Warrior 10
Medium (6'6") Tiefling, Neutral Good (CR 10)
Armor Class 8
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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