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NPC Generator

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Advanced [show]


Hecat Chant, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears dark leathers with embroidery. Beneath her clothing is a huge mess of scar tissue. She keeps her long black hair kept up in a rat tail. Her eyes are likewise white.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a small toy that she constantly fidgets with.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken from her home at a very young age. She has never given up on her painting dream.

Motivation: To be a Cartwright again.

Ideals: Artistic. Flaws: Addict. Bonds: Slave, Attractive, Immigrant. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Hecat Chant, Female Tiefling Ranger 1
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp. Red garnet (140 gp).


Social Check DCs


Lorilla Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears rags and sports a simple walking cane. Her whole body is exceptionally muscular. Her hair is silver and curly. Her eyes are hazel and catlike.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to her current location. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Immigrant, Attractive, In love. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Lorilla Fapplestamp, Female Gnome Monk 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 14 (+2)18 (+4)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 190 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Tiaathque Floshem, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a perfectly clean shirt and pair of pants. She has done her best to style her red hair to look like a famous performer. Her hazel eyes dart from person to person.

Personality: A deeply religious woman she believes everything happens for a reason. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Tiaathque was born in the south. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her sister; and to clean up the streets

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Religious, Family, Guardian. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Tiaathque Floshem, Female Elf Warrior 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp. Emerald (500 gp). Brown-green garnet (150 gp). Red-brown spinel (150 gp).


Social Check DCs


Orsik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Athletic, Philantrophist, Impeccable. Bonds: Military, Adventurer. Occupation: Detective

Voice: American accent

Attributes [hide]

Orsik Trueanvil, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Athletics +2, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 2000 cp.


Social Check DCs


Oblar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Oblar grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Oblar Tealeaf, Male Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Damaia Speed, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'7" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her left hand appears badly burned and disfigured. Her black hair is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Damaia Speed, Female Tiefling Barbarian 8
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 59 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs


Ilde Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has shaved her head bald. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and wants to work out more often

Ideals: Athletic, Joker. Bonds: Attractive, Nature, Military. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Ilde Gorunn, Female Dwarf Cleric 11
Medium (3'9") Dwarf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 101 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 20 (+5)10 (+0) 10 (+0)12 (+1)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 290 pp. Blue quartz (10 gp). Red garnet (40 gp). Golden yellow topaz (700 gp). Jasper (20 gp). Black pearl (700 gp).


Social Check DCs


Trey Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is lengthy and is close to two feet long. His green eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with singing.

History: He was born in the north. Trey was born on a far northern island where he grew up under the tutelage of his mother, an expert Interpreter. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Trey Wordsworth, Male Human Druid 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Grisha Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He is well dressed, but even with his fine clothing he looks run-down. His broad hat is riddled with cuts and holes. His eyes are green and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born in a small island village. His first spouse was a Courier, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Family, Nature. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Grisha Redfield, Male Half-Orc Monk 4
Medium (6'7") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +1, Athletics +5
Senses Passive Perception 12
Languages Common, Orc, Ignan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5

Possessions: 500 gp. Amethyst (130 gp). Tiger eye turquoise (7 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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