Sarai Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'10" and wears a white cloak and cross-gartered blue stockings. Her right hand appears badly burned and disfigured. She sports auburn long hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Logical. Flaws: Shy, Insane. Bonds: Enemies. Occupation: Bookbinder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
Possessions: 800 gp. Blue quartz (12 gp).
Imsh Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He has no hair. He has hazel eyes and a black hat with a blue feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His job bores him to no end. He has decided to make it more interesting.
History: The child of eastern immigrants he idolized his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and he's looking for his big break
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 300 gp.
Miles Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is cut close to his head. His eyes are hazel and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Hunter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Ideals: Athletic, Fighting. Bonds: Family, Job. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 52 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4
Possessions: 1300 gp. Aquamarine (200 gp). Violet garnet (200 gp). Zircon (70 gp). Aquamarine (200 gp). Freshwater pearl (6 gp). Jade (110 gp).
Arannis Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Family, Rich. Occupation: Unemployed
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 500 gp.
Leucis Harm, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. His chestnut hair is thinning but still full. He has several tiny jet earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he is compelled to act according to his religious beliefs
Flaws: Shy, Forgetful. Bonds: Attractive, Rich, Religious. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp.
Nimble In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his pickaxe, and his gloved hand is found clutching a pickaxe. His fur is white and very short. He wears large thick round spectacles.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Bounty Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 80 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Amethyst (80 gp). Bloodstone (40 gp). Rhodochrosite (15 gp). Chrysoprase (40 gp). Aquamarine (1400 gp). Black opal (1200 gp). 1 Medium magic item.
Dagger Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has done his best to style his beige fur to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Dagger studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Sabotage a competitor.
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 10 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Giant, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 60000 cp. Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item.
Irann Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. She has moderate length black hair. Her ears are large.
Personality: She is irascible and easily irritated. She works hard and plays hard.
History: She served in the navy to pay for her family's outstanding loans. Irann was born on a far southern desert where she grew up under the tutelage of her father, an expert Apothecary. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Military, Immigrant. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 5 (-3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial, Auran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Oriax Care, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. His hair is white and very short. This red eyed northerner is not easily forgotten.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Ideals: Fighting. Bonds: Attractive, Adventurer, Job. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!