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NPC Generator

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Advanced [show]


Qemuel Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in green turtlenecks beneath a brown coat with black slacks. He keeps his long brown hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: He got into the Glassblower business at a young age. He found a children's book about a Tiefling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Glassblower and occasionally as a mercenary.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Ideals: Joker, Philantrophist. Bonds: Job, Adventurer, Criminal record. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Qemuel Dignity, Male Tiefling Bard 1
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 16 (+3)18 (+4)
Skills Deception +6, Nature +4
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 4000 cp.


Social Check DCs


Edge Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with broad hat. Her beige fur is lengthy and is close to two feet long. Her eyes are likewise yellow.

Personality: She dislikes all the random violence that takes place in the west. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Through the years after Edge was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Edge's mother didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Ploughman.

Motivation: To get a good night's sleep; and expand her business

Ideals: Pacifist, Artistic. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Edge Peak, Female Tabaxi Ranger 7
Medium (4'8") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 16 (+3)8 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Gold dragon comb with red garnet eye (1600 gp). Silver comb with moonstones (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Reid, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She has a slight overbite and is overall scrawny. Her long black hair reaches down to her waist. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She also has developed a complete distrust of the Brewer profession.

History: Rohesia was born the youngest of three triplets. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.

Motivation: An old rival family wants her found.

Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Rohesia Reid, Female Human Barbarian 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)13 (+1) 17 (+3)17 (+3)
Skills Deception +5, History +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear pastel tank tops with violet pants. His black fur is lengthy and is close to two feet long. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Mentor, Adventurer. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

River In the Wind, Male Tabaxi Druid 11
Medium (6'6") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 37 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2300 gp. A roughly beaten golden orb (50 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Neega Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, white, dusty cloak. She carries a battered greatsword and tarnished shortspear as well. Her golden hair is cut short. Her green unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Crown-heir. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She worked as a nervous Crown-heir and found it very stressful. She has dedicated herself to building a better world.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Job, Adventurer, Slave. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Neega Mitchell, Female Half-Orc Sorcerer 4
Medium (5'0") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp. Iolite (70 gp). Red-brown spinel (100 gp). Obsidian (4 gp). Golden yellow topaz (1200 gp). 7 Acid flasks.


Social Check DCs


Aramil Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. He has several tiny jet earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Aramil lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered music. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Aramil Mystralath, Male Half-Elf Adept 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears green cloth garments or leather armor. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Cressel was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Optimist, Justice. Bonds: Poor, Adventurer, Enemies. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Cressel Sorrow, Male Tiefling Aristocrat 2
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)13 (+1) 15 (+2)19 (+4)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 320 gp.


Social Check DCs


Simon Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears yellow trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: When he was but 6 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Athletic. Flaws: Terse. Bonds: Immigrant, Attractive, Family. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Simon Wasanthi, Male Half-Elf Commoner 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 17 (+3)7 (-2)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shanairla Galanodel, Female Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern woman very much looks the part of a Merchant. She keeps her chestnut hair in a pixie cut. She wears large thick round spectacles.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She struck the Merchant job and began her own company from there.

Motivation: She has comitted a past crime that haunts her to this day; and wants to open a new tavern

Ideals: Athletic. Bonds: Job, Criminal record, Attractive, Rich. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Shanairla Galanodel, Female Elf Ranger 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1200 sp.


Social Check DCs

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