Thradal Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered flail and tarnished lance as well. His Stetson hat is riddled with cuts and holes. His thin eyebrows rest above his beady gray eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thradal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Military. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 71 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 3000 gp. Star ruby (1100 gp). Rhodochrosite (12 gp). Amber (110 gp). Chrysoprase (50 gp). Moss agate (12 gp). Rock crystal (50 gp). Freshwater pearl (12 gp).
Guy Everly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His moppish chestnut hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Shipwright, but he got bored and became a Sailor. He has drifted from career to career and currently works as a Sailor.
Motivation: Wants a kiss; and to end his boredom
Flaws: Insane, Mundane. Bonds: Attractive, Has a crush, Job. Occupation: Sailor
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 600 gp.
Williamina Kenley, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear grey pants and tee shirts. Her hair is red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy, self-centered, vain, and jealous.
History: The child of a Stableman, who enjoyed hunting, Williamina was taken on many hunting expeditions. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to raise her children well; and marry her brother to traveling adventurers
Ideals: Entrepeneur. Flaws: Selfish, Insane. Bonds: Nature, Family. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Jak Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries scimitars. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady brown eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 800 gp. Amethyst (60 gp).
Thorin Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is smooth and relatively long. His gray eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a necromancer, Thorin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic, Insane, PTSD. Bonds: Mentor. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 35 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 10000 sp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A silver and pearl hairclip (10 gp). Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Jeweled electrum ring (8000 gp).
Thamior Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light violet in addition to tight pants. He has moderate length red hair. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and to reunite with his old friends
Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Military, Nature, Adventurer. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 11)
Armor Class 13
Hit Points 64 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Terran
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 190 pp. Black pearl (1600 gp).
Damaia Rage, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. Her hair is purple and curly. She has several tiny amethyst earrings on each ear.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is an amazing painter.
History: From birth she was tutored by a cruel and relentless mentor. Damaia was born on a far northern plains where she grew up under the tutelage of her mother, an expert Dilettante. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Disciplined, Gifted. Bonds: Rich, Mentor, Immigrant. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 79 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Goblin, Terran, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 400 gp.
Nurkara Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman typically wears grey cloth garments or leather armor and is in decent physical shape. Her golden hair is long and unkept. Her eyes, though not visible through her cowl, are hazel.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Passionate, Fighting. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2000 sp. 1 Masterwork Common Melee.
Leshanna Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a perfectly clean shirt and pair of pants. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is business-like. She takes instructions and follows them to the letter. Further she is a bit of a stoner and is frequently out of it.
History: She got into the Architect business at a young age. In her 18th year, her parents were killed by a giants raid, leaving Leshanna alone in the world. After a stint in an orphanage, she was adopted. She's since become an addict/alcoholic.
Motivation: Seeks redemption; and she is unsatisfied with her job
Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Job, Enemies, Criminal record. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2 Thunderstones. 4 Tanglefoot bags.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
