Morana Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. Her hair is cut close to her head. Her eyes are brown and she is always smoking a pipe.
Personality: Morana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Morana has worked very hard to control her curse. She left for the west, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Opinionated. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Draconic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Ratlûg Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a white and blue robe with the hood down. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. Ratlûg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the north. His mother took him hunting and taught him how to get in the mind of other creatures. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Racist, Hedonist. Bonds: Poor, Nature. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1000 gp.
Hadwisa Payton, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her brown boots flare out at the collars. She sports golden long hair. This amber eyed easterner is not easily forgotten.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a white middle class family as the only child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hadwisa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hadwisa. She used her abilities to trick people and travel the world for free.
Motivation: A strong sense of loyalty to Half-Elven people; and wants to raise her children well
Flaws: Mundane, Racist. Bonds: Guardian, Family, Criminal record. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 49 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: Tiger eye turquoise (12 gp). Chrysoprase (30 gp). Violet garnet (600 gp). Blue quartz (12 gp). Lapis lazuli (12 gp). Citrine (30 gp).
Tagga Kimberley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is wearing a tight black one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. Her black hair is unkempt and raggedy. Her eyes are green.
Personality: Tagga is depressed about a lot of things. She tends to be a nihilist. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life.
Flaws: Ugly, Depressed. Bonds: Poor, Military, Slave. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1000 sp. 1 Small steel mirror.
Dynamic Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). She wears her white fur down. She wears crescent spectacles with a black brim.
Personality: She is a Banker first and foremost. She believes firmly that knowledge should be universal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. She worked as a nervous Banker and found it very stressful. She now travels the world, in search of power and loot.
Motivation: She's repulsed by the PC; and meet up once more with her childhood friend
Flaws: Antagonistic. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Banker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
Mantus Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His black hair has been sun bleached extensively. This red eyed southerner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Mantus reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying brother.
Motivation: To prove his worth to the world.
Ideals: Athletic, Gifted. Flaws: Shy, Impulsive. Bonds: Military. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 10 pp. 1 Minor magic item.
Hûra Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born at the edge of vast mountains. Hûra liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 600 gp.
Ildrex Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His crest is short and copper. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Opinionated. Flaws: Insane, Disease. Bonds: Slave, Criminal record. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Banded mail.
Dagger Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown fur is drawn into a tight pony tail with a card scrunchie. She tend to wears goggles to shield her eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her necromantic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Antagonistic, Addict. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
