Shadow Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with white socks and a vest with buckled shoes. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. His gray fur is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: This man loves music and to teach people music more than just about anything. He has a small toy that he constantly fidgets with.
History: He was born several months after his mother was called into army service. He moved out north to avoid the crime he committed. He has never given up on his music dream.
Motivation: A rival would like him out of the picture; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Military, Criminal record. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 88 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1200 gp. Hematite (8 gp). Rock crystal (50 gp). Emerald (1200 gp). Aquamarine (500 gp). Red spinel (70 gp). 1 Minor magic item.
Maegan Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is cut close to her head. She has blue eyes and a white hat with a blue feather.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She pushes her goals aggressively. She is also a coward if confronted.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Criminal record, Adventurer. Occupation: Tanner
Voice: Smooth and feminine
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 15)
Armor Class 12
Hit Points 59 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 1200 pp. Silver pearl (100 gp). Tourmaline (100 gp). Black pearl (200 gp). Deep blue spinel (200 gp). Chrysoprase (40 gp). Violet garnet (200 gp). Brown-green garnet (100 gp). Moss agate (8 gp). Black pearl (200 gp). Sard (40 gp). Rose (40 gp). Moss agate (8 gp). Golden yellow topaz (200 gp). Malachite (8 gp). Pink pearl (100 gp). Peridot (40 gp). Sardonyx (40 gp). Freshwater pearl (8 gp).
Nazû Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His golden hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 10 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Horineth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His white hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Naal was born the youngest of three triplets. He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Family. Occupation: Mercenary
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 7 (-2) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 14000 cp.
Norsko Beverly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in earthy colors with a white and grey handkerchief worn on his right side. His white hair is styled in orderly dreadlocks. His eyes are likewise brown.
Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's attracted to the pc
Ideals: Gifted. Flaws: PTSD. Bonds: Adventurer, Poor, Has a crush. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +6
Possessions: 370 gp.
Nuraval Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized topaz on his right hand. His silver hair, when down, is lengthy. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: Doesn't want to be a Spy and was forced into it by his family; and to reunite with his absent father
Flaws: Shy, Disease. Bonds: Rich, Adventurer, Family. Occupation: Spy
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
Possessions: 390 gp.
Aelar Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely yellow suit with green socks and a vest with buckled shoes. He sports a long white beard, and similarly colored long hair. He has violet eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Aelar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Depressed, Antagonistic. Bonds: Family, Job. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Brown-green garnet (110 gp). Malachite (10 gp).
Reddlepop Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'5". She wears a lot of dark rich colors, with gold accents, and her gloved hand is found clutching a morningstar. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and expand her business
Flaws: Insane, Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Draconic, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Rimple Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he usually wears his blue robe and has his kukri always slung over his shoulder. His silver hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Rimple was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Terse. Bonds: Criminal record, Poor, Adventurer. Occupation: Barrister
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 66 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 900 gp. Moonstone (20 gp). Deep blue spinel (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
