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NPC Generator

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Advanced [show]


Fenriz Caution, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a black and grey handkerchief worn on his right side. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's in love; and wants a kiss

Ideals: Gifted. Flaws: Emotional, Insane, Ugly. Bonds: Criminal record, Has a crush. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Fenriz Caution, Male Tiefling Fighter 2
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)9 (-1) 5 (-3)17 (+3)
Skills Athletics +1, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Faran Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fierce hazel eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Faran is combative with any and all who dare try his patience in the slightest.

History: Faran was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and to reunite with his absent father

Ideals: Justice. Flaws: Disease. Bonds: Family, Rich, Adventurer. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Faran Silvereyes, Male Halfling Fighter 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)17 (+3) 17 (+3)11 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Infernal, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Rosamund Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a yellow vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her hair is long and golden with streaks of silver, and is pulled back with small yellow clips. Her gray eyes are passionate and lively.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Rosamund was born in the south. At a young age she loved to build and create. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Jeweler and was forced into it by her family; and marry her sister to traveling adventurers

Ideals: Logical, Persistence. Bonds: Family. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Rosamund Fahrend, Female Half-Elf Aristocrat 3
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Religion +1, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kite Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. He wears a top hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kite took refuge in the old dungeon and found the beat up halberd and armor he uses now. He has achieved small success as a Sculptor.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Selfish, Greedy. Bonds: Guardian, Nature, Job. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Kite Buttons, Male Tabaxi Expert 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)6 (-2) 14 (+2)15 (+2)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 100 gp. 1 Average lock.


Social Check DCs


Shaena Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is well dressed, but even with her fine clothing she looks run-down. Her hair is short and chestnut. Her eyes, though not visible through her cowl, are green.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is obsessed with her god.

History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she is compelled to act according to her religious beliefs

Ideals: Athletic. Flaws: Mundane, Disease, Racist. Bonds: Religious. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Shaena Wiseacre, Female Halfling Fighter 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Eyepatch with mock eye of sapphire and moonstone (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of longswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair down. He wears crescent spectacles with a black brim.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A true patriot, Raam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raam was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Bonds: Poor, Criminal record, Military, Attractive. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Raam Loathe, Male Tiefling Expert 2
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Fistula Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and carries longbows. Her hair is auburn, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She got into the Architect business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Architect. She tends to her Architect job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and sabotage a competitor

Ideals: Fighting, Joker, Artistic. Bonds: Attractive, Job. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Fistula Anderton, Female Half-Orc Warrior 5
Medium (5'4") Half-Orc, Neutral Good (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)10 (+0) 12 (+1)9 (-1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Werydd Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a faded coat and loose pants complete with Stetson hat. She has a hunchback. She wears her chestnut hair down. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a very good compulsive liar and kleptomaniac.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Werydd was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Werydd decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's repulsed by the PC; and seeks redemption

Flaws: Ugly, Addict, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Werydd Gorunn, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)10 (+0) 18 (+4)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Seven Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean brown cloak covering his clean studded leather. His lavender fur is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Seven Of Ale, Male Tabaxi Rogue 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: Violet garnet (300 gp). Tourmaline (160 gp). Golden yellow topaz (300 gp).


Social Check DCs

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