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NPC Generator

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Advanced [show]


Kellen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears blue cloth garments or leather armor. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs

Ideals: Opinionated, Gifted, Impeccable. Bonds: Rich, Attractive. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Kellen Dunben, Male Gnome Fighter 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Jabbie Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants, and carries scythes. His brown hair is cut short with large spiked bangs in the front. His amber eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Fighting, Entrepeneur, Persistence. Flaws: Secretive. Bonds: Military, Guardian. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Jabbie Ironhide, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 16 (+3)7 (-2)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. Rock crystal (20 gp).


Social Check DCs


Beatrice Stratford, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears dark leathers with embroidery. She has a hunchback. Her chestnut hair, when down, is lengthy. She has blue eyes and a brown hat with a red feather.

Personality: She has a massive crush on the younger sibling of the Fisher who has hired her part-time. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Beatrice grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beatrice. She has achieved small success as a Fisher.

Motivation: Sabotage a competitor; and she's attracted to the pc

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Criminal record, Job. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Beatrice Stratford, Female Human Sorcerer 2
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)6 (-2) 7 (-2)12 (+1)
Skills Nature +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Jillian Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She worked as a nervous Mason and found it very stressful. She inherited the family business which she has now maintained for 14 years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Jillian Elderberry, Female Halfling Adept 9
Small (2'11") Halfling, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 48 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +7, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 3d4-2, Ranged +7 / 3d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olivia Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with red colored cloaks and clothing. She has a slight overbite and is overall scrawny. With bright auburn hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She will rave to anyone who will listen. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Olivia grew up listening to her mother's many stories. Like her mother and her brother before her, after school she went straight into learning to become a Shipwright. She has drifted from career to career and currently works as a Shipwright.

Motivation: Wants to work out more often; and she has a crush on the local carpenter

Ideals: Athletic. Flaws: Insane. Bonds: Has a crush, Adventurer, Job. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Olivia Sunmeadow, Female Halfling Monk 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Malachite (16 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Cora Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a red shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She wears her red hair up. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of northern immigrants she idolized her father. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by brigands. Cora was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Cora Sunmeadow, Female Halfling Warrior 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 17 (+3)10 (+0) 12 (+1)11 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eridred Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a brown tunic with violet highlights, and long grey pants that bunch up around her shoes. She has styled her chestnut hair well, parting it to the right. She wears an eyepatch.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a font of random trivia from the lore and stories she has discovered

History: The child of western immigrants she idolized her mother. Through the years after Eridred was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Eridred's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off her debts; and she's repulsed by the pc

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Debt. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Eridred Lutgehr, Female Dwarf Monk 3
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)11 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Mardred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female is dressed in earthy colors with a brown and white handkerchief worn on her left side. She is tall, broad shouldered and powerfully built. Her golden hair is well kept. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school before completing her studies. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She uses money and sex appeal to get what she needs; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical, Gifted. Flaws: Secretive. Bonds: Attractive, Criminal record, Rich. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Mardred Gorunn, Female Dwarf Barbarian 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 121 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)8 (-1) 13 (+1)14 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bryseis Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear green tank tops with tan skirt. She is portly but not overly obese. Her brown hair is braided into rings. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a Animal Trainer, her mother struggled to pay the bills. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.

Motivation: She is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Addict, Selfish, Fearful. Bonds: Poor. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Bryseis Mercy, Female Tiefling Wizard 7
Medium (5'10") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)16 (+3) 17 (+3)15 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 40000 cp. Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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