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NPC Generator

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Advanced [show]


Andry Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a red collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her hair is chestnut and curly. Her eyes are gray.

Personality: She is very quiet and rarely speaks above a whisper. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in a small island village. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She left for the south, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and she has passion for adventuring and risk

Ideals: Optimist. Flaws: Shy. Bonds: Nature, Immigrant, Adventurer. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Andry Stoutman, Female Halfling Paladin 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Violet garnet (1400 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp).


Social Check DCs


Ida Barlow, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tattered old clothes. Her hair is red and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her tongue was cut out and she uses sign language. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born several months after her mother was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Criminal record, Military. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Ida Barlow, Female Human Expert 6
Medium (5'8") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 5 (-3)10 (+0)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Draconic, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 20000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Aelar Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is physically well-built. His hair, while still mostly chestnut, has prominent grey streaks. His brown unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: The child of eastern immigrants he idolized his father. He has had some formal writing training, and achieved minor success. He was granted psionic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Religious, Immigrant. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Aelar Casilltenirra, Male Elf Sorcerer 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. Jasper (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. He keeps his bronze crest in a flapper bob. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Azzakh is combative with any and all who dare try his patience in the slightest.

History: Born in the east his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Azzakh Hashphronyxadyn, Male Dragonborn Warrior 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Terran, Celestial, Goblin
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Meena Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tan shirt with thin brown vertical stripes and tan pants. She wears her chestnut hair up. She tend to wears goggles to shield her eyes.

Personality: She speaks before she thinks and is too direct. She is lazy, self-centered, vain, and jealous.

History: She is a Lycanthrope in disguise. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying sister.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Impulsive, Selfish. Bonds: Adventurer. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Meena Gobblefirn, Female Gnome Paladin 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 18 (+4)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10000 cp.


Social Check DCs


Hunter Nibley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear ponchos typically of a light brown in addition to tight pants. He is tall, broad shouldered and powerfully built. His hair is red and curly. His eyes are gray and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast forest. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Nature, Religious, Criminal record. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Nibley, Male Human Adept 11
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 6 (-2)16 (+3)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 8
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. Moonstone (40 gp). Pink pearl (120 gp). Fiery yellow corundum (1500 gp).


Social Check DCs


Oppleby Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. His brown hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Rich. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oppleby Maekkelferce, Male Gnome Paladin 6
Small (3'3") Gnome, Lawful Evil (CR 6)
Armor Class 14
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Aquamarine (1300 gp). Fire opal (400 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orianna Gift, Female Tiefling [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a deerstalker hat to cover her moderate length black hair. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Energy wise she seems alert and responsive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Ruler, but she got bored and became a Carter. She struck the Carter job and began her own company from there.

Motivation: Find a way to reverse the transformation of her brother; and wants to open a new tavern

Ideals: Athletic, Disciplined, Professionalism. Bonds: Rich, Job, Family. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Orianna Gift, Female Tiefling Cleric 11
Medium (6'4") Tiefling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2000 gp. Alexandrite (600 gp). Pink diamond (7000 gp). Iolite (20 gp). Peridot (20 gp). Peridot (20 gp). Bloodstone (20 gp).


Social Check DCs


Sun Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy brown pantaloons and a grey scarf. He wears his yellow fur up. His green eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sun Of Snakes, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Abyssal, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 200 sp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs

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