Tricking Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown fur is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Tricking was born in the south. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered dancing. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Persistence, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Slave Trader
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Faral Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her blonde hair up. Her eyes are brown and catlike.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born in the east, but her parents moved at a very young age to the west. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Rich, Immigrant. Occupation: Actor
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 60000 cp.
Mumpena Daergel, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a fine chain shirt which she covers with tan colored cloaks and clothing, she is not a threatening figure. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Aggressive, abrasive, and angry, Mumpena embodies much of what other species detest in the Gnomes. She also has developed a complete distrust of the Laborer profession.
History: Born in the east to a Performer, Mumpena learned a great deal about her father's area of expertise. Cursed with lycanthropy at a very young age, Mumpena has worked very hard to control her curse. By chance she met her brother recently and the two have been together since.
Motivation: She is compelled to act according to her religious beliefs; and she is unsatisfied with her job
Flaws: Antagonistic, Disease. Bonds: Job, Family, Religious. Occupation: Performer
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 6000 cp.
Merihim Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, black, dusty cloak. He wears a broad hat to cover his moderate length purple hair. His eyes are silver.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Merihim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Shepherd.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he is content
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Military, Family, Job. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5
Possessions: 7000 sp. Black opal (500 gp). Onyx (50 gp). Onyx (50 gp). Rock crystal (50 gp). Black pearl (700 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Faran Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is typically in his Stableman uniform. His red hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He struck the Stableman job and began his own company from there.
Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Addict. Bonds: Job, Adventurer, Immigrant. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 30 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 160 gp. 1 Half-Plate.
Dûsh Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears just a black suit and is in decent physical shape. His long chestnut hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Dûsh was born the youngest of three triplets. When Dûsh reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 9 years.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Flaws: Insane. Bonds: Job, Slave, Family, Military. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 4 (-3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1200 gp.
Art Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a brown feathered hat and brown clothes. Her lavender fur is heavily combed to the left. She wears a mask on her face.
Personality: Art is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Art was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.
Motivation: To end her boredom; and someone believes her a fraud
Ideals: Extrovert, Artistic. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points -3 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 5 (-3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 200 gp.
Cressel Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his black hair. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. Cressel is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He was granted martial powers by his dying brother.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Family, Slave. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 17)
Armor Class 7
Hit Points 56 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 13 (+1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +8 / 5d4+2, Ranged +3 / 5d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 11000 gp. Moss agate (12 gp). Freshwater pearl (12 gp). Alexandrite (900 gp). Moss agate (12 gp). Rose (80 gp). Rhodochrosite (12 gp). Amethyst (80 gp). Brown-green garnet (80 gp). Lapis lazuli (12 gp). Iolite (80 gp). Onyx (80 gp). Star rose quartz (80 gp). Rock crystal (80 gp). Blue quartz (12 gp). Jasper (80 gp). Tiger eye turquoise (12 gp). Brown-green garnet (80 gp). Red spinel (80 gp). Deep blue spinel (900 gp). Pink pearl (80 gp). Brown-green garnet (80 gp). Freshwater pearl (12 gp). Red spinel (80 gp).
Rrath Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a fancy white suit. He sports a flattop hair cut. His blue eyes peer out from beneath his wide-brimmed white hat.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He never wears the same outfit twice, unless he absolutely has to.
History: Rrath was born with his father's beautiful face. His father was a soldier and died while he was still young. Rrath was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: He feels threatened by others; and further expansion of business
Ideals: Passionate, Artistic. Flaws: Fearful. Bonds: Attractive, Military, Job. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 15 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 6 (-2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Aquamarine (200 gp). 1 Superior lock. 1 Good lock. 1 Simple lock.
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