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NPC Generator

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Advanced [show]


Mardnab Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tan armored body suit, with a simple grey line shooting up and back down. She has moderate length red hair. Her amber eyes peer out from beneath her deerstalker tan hat.

Personality: She will rave to anyone who will listen. She has a habit of throwing herself into exceedingly dangerous situations.

History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Rich. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Mardnab Ironhide, Female Gnome Monk 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 8
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 500 gp.


Social Check DCs


Jak Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a white poncho over his likewise colored trousers and shirt and is in decent physical shape. His auburn hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in greatsword use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Athletic, Gifted, Fighting. Flaws: Addict. Bonds: Enemies. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Jak Hilltopple, Male Halfling Barbarian 14
Small (2'10") Halfling, Neutral Good (CR 14)
Armor Class 9
Hit Points 48 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 5 (-3)12 (+1) 9 (-1)18 (+4)
Skills Intimidation +9, Persuasion +9
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 4d6-2, Ranged +3 / 4d6-2, Grapple -2

Possessions: 600 pp. Fiery yellow corundum (400 gp). Violet garnet (600 gp). Rhodochrosite (10 gp). Lapis lazuli (10 gp). Star rose quartz (50 gp). Hematite (10 gp). Alexandrite (600 gp). White pearl (100 gp). Banded agate (10 gp). Carnelian (50 gp).


Social Check DCs


Don Milton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears an entirely grey suit with green socks and a vest with buckled shoes. His chestnut hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered south to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south.

Ideals: Artistic. Flaws: Shy, Antagonistic, PTSD. Bonds: Attractive. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Don Milton, Male Human Rogue 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Dynamic Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with white socks and a vest with buckled shoes. His orange fur has been sun bleached extensively. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: He was born in the east, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He then took over the family business and is one of the better Apothecary for hire.

Motivation: To reunite with his absent mother; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane. Bonds: Immigrant, Job, Family. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Dynamic Treat, Male Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Muggrish Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. He keeps his chestnut hair in a pixie cut. His eyes are likewise violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Bellfounder in town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal painting training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his brother; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Muggrish Snape, Male Half-Orc Barbarian 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 52 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Withrethin, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.

Motivation: He seems to be bored by most things.

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Slave, Military. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Dayereth Withrethin, Male Elf Commoner 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 10000 cp. Rose (50 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Caeldrim Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His hair, while still mostly white, has prominent grey streaks. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and regain custody of his daughter

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Family, Rich. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Caeldrim Staurheim, Male Half-Elf Warrior 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 7 (-2)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Black opal (700 gp). Aquamarine (800 gp). Sard (70 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Adrik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.

History: The child of a Hunter, who enjoyed hunting, Adrik was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adrik took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Adrik Hammerstone, Male Dwarf Expert 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 46 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)17 (+3) 11 (+0)8 (-1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnoll, Orc
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +3

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Black velvet mask with numerous citrines (160 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppah Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a blue cloak and cross-gartered green stockings, she is not a threatening figure. She has wavy blonde hair. Her eyes are blue and beady.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of northern immigrants she idolized her father. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the north, certain she would find work there.

Motivation: Her religion dominates her actions; and to prove her worth to the world

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Religious. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Oppah Quillsharpener, Female Gnome Warlock 11
Small (3'4") Gnome, Neutral Good (CR 11)
Armor Class 10
Hit Points 64 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)8 (-1) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills Insight +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Celestial, Goblin
Attacks Melee +0 / 3d8-4, Ranged +3 / 3d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 140 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs

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