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NPC Generator

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Advanced [show]


Makaria Fear, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fine chain shirt which she covers with green colored cloaks and clothing. She has dark red hair. Her white eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Armorer arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her sister recently and the two have been together since.

Motivation: She loathes her own lifestyle; and an old rival family wants her found

Flaws: Antagonistic, Depressed. Bonds: Criminal record, Rich, Family. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Makaria Fear, Female Tiefling Expert 10
Medium (4'8") Tiefling, True Neutral (CR 10)
Armor Class 14
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Celestial, Terran
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: Moonstone (40 gp). Onyx (40 gp). Fiery yellow corundum (1600 gp). Red garnet (40 gp). Emerald (1600 gp). Rhodochrosite (6 gp). 1 Minor magic item.


Social Check DCs


Nordak Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a chestnut handlebar mustache and slicked back chestnut hair. He has several tiny emerald earrings on each ear.

Personality: He acts crazy and hedonistic. A true patriot, Nordak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: He seems to be bored by most things; and he has money and likes to spend it

Flaws: Hedonist, Mundane. Bonds: Rich, Military, Immigrant. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Nordak Caebrek, Male Dwarf Ranger 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Benson, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak, and he perpetually has his sai ready. His black hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Bertram Benson, Male Human Wizard 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 gp.


Social Check DCs


Gennal Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear tan clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Religious, Enemies. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Gennal Ostoroth, Male Elf Aristocrat 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Meriele Lathalas, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a fancy blue dress. Sporting a brown mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Meriele lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Meriele Lathalas, Female Elf Commoner 2
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp. 1 Crowbar.


Social Check DCs


Oriel Harley, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears grey cloth garments or leather armor. Her hair is red and curly. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her job bores her to no end. She has decided to make it more interesting.

History: Oriel was raised in a hard working conservative environment. She found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted from career to career and currently works as a Glassblower.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and further expansion of business

Ideals: Athletic, Fighting. Bonds: Adventurer, Criminal record, Job. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Oriel Harley, Female Human Ranger 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 14 (+2)7 (-2)
Skills Medicine +4, Performance +0
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp. Chrysoprase (80 gp).


Social Check DCs


Ranala Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many blue ritualistic tattoos. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Ranala was born with her mother's beautiful face. Ranala abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions; and she is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Adventurer, Religious. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Ranala Humplebumple, Female Gnome Rogue 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Seraphina Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears light armors faded through time and improper care. She has no hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She is happy with her job as a Mercenary. She turns her eye from what people do, preferring to live and let live. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Seraphina is combative with any and all who dare try her patience in the slightest.

History: Seraphina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Mercenary.

Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Seraphina Hilltopple, Female Halfling Bard 13
Small (3'2") Halfling, Lawful Good (CR 13)
Armor Class 12
Hit Points 58 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 3000 gp. Eye agate (6 gp). Jade (140 gp). Red garnet (140 gp).


Social Check DCs


Anthony Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. He has styled his black hair well, parting it to the right. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants revenge against dire rats.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Guardian. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Anthony Dalanthan, Male Half-Elf Monk 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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