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NPC Generator

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Advanced [show]


Verna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is an epitome of beauty. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Verna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in a small plains village. She struck it rich when she found rare goods in large quantities. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Extrovert. Flaws: Secretive. Bonds: Attractive, Nature, Rich. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Verna Strongbones, Female Halfling Commoner 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 360 gp. 1 Superior lock.


Social Check DCs


Naivara Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in earthy colors with a yellow and green handkerchief worn on her left side. She has moderate length brown hair. Her eyes are hazel.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To end her boredom; and she is greedy

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Nature, Rich. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Naivara Accord, Female Half-Elf Ranger 4
Medium (5'8") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Black velvet mask with numerous citrines (70 gp). Cloth of gold vestments (70 gp).


Social Check DCs


Ida Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She has a large yellow mantle and cape that has been intricately interwoven into her tan robe. She keeps her blonde hair in a pixie cut. Her amber eyes peer out from beneath her feathered yellow hat.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born in the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her absent mother; and a need for knowledge about a nearby landmark

Flaws: Emotional, Disease. Bonds: Family, Immigrant, Adventurer. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Ida Lathalas, Female Half-Elf Druid 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp. Deep green spinel (40 gp). Moss agate (15 gp). Peridot (80 gp). Alexandrite (300 gp).


Social Check DCs


Everard Thornton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His white hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Religious, Family. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Everard Thornton, Male Human Druid 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 120 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Richard Hampton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a wide-brimmed hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Family, Military, Job. Occupation: Roofer

Voice: German accent

Attributes [hide]

Richard Hampton, Male Human Warlock 11
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 41 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)14 (+2) 17 (+3)12 (+1)
Skills Athletics +6, Perception +7
Senses Passive Perception 17
Languages Common, Draconic, Druidic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 800 gp.


Social Check DCs


Sorath Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a black tunic with tan highlights, and long blue pants that bunch up around her shoes. She wears her red hair up. Her half smiles and white eyes are beguiling and draw you in.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Passionate, Philantrophist, Gifted. Bonds: Attractive, Military. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Sorath Rumor, Female Tiefling Bard 8
Medium (5'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 17 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)14 (+2) 14 (+2)20 (+5)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 3000 sp.


Social Check DCs


Gennal Meliamne, Male Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he tends to wear a tan poncho over his likewise colored trousers and shirt. He wears a top hat to hide his balding. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: Gennal was raised in a hard working conservative environment. When Gennal reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and he's in love

Ideals: Gifted. Bonds: Has a crush, Job, Military, In love. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Gennal Meliamne, Male Elf Commoner 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jezebeth Open, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a slight overbite and is overall scrawny. Her white hair is heavily combed to the left. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She got away from her former life and has fallen to alcoholism.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Addict, Fearful. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Jezebeth Open, Female Tiefling Rogue 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. His brown hair is braided into rings. He has several tiny aquamarine earrings on each ear.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.

History: He got into the Bounty Hunter business at a young age. Koeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Koeth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Someone believes him a fraud.

Ideals: Persistence. Bonds: Rich, Enemies, Job, Criminal record. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Koeth Ilphelkiir, Male Half-Elf Paladin 11
Medium (5'1") Half-Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 92 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 5 (-3)7 (-2)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 7
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 gp. Violet garnet (1500 gp). Sard (20 gp). Hematite (6 gp). Moonstone (20 gp). Bloodstone (20 gp). Golden yellow topaz (1500 gp). Bloodstone (20 gp). Emerald (1300 gp). Tiger eye turquoise (6 gp). 1 Minor magic item.


Social Check DCs

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