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NPC Generator

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Advanced [show]


Dalgal Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has the majority of his body covered in plate. He has shaved his head bald. His eyes are gray and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Baker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He has drifted from career to career and currently works as a Baker.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Cynical. Bonds: Job. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Dalgal Brazzik, Male Dwarf Expert 7
Medium (4'3") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 58 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)6 (-2) 15 (+2)8 (-1)
Skills Arcana +1, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports yellow clothing, slightly heavier than average wear. He wears a deerstalker hat to cover his moderate length silver hair. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the south. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Charles Harper, Male Half-Elf Druid 4
Medium (5'10") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 48000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A roughly beaten golden orb (40 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.


Social Check DCs


Cressel Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying blue hair a little too much giving a sharp blue color. His eyes are black and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: Cressel was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Cressel Guile, Male Tiefling Cleric 5
Medium (6'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)18 (+4) 10 (+0)21 (+5)
Skills Acrobatics +5, Investigation +7
Senses Passive Perception 10
Languages Common, Terran, Draconic, Gnoll, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp. Alexandrite (700 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs


Carlin Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. Her blonde hair is knotted and matted. She has a tattooed face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised by priests from a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Carlin Fabblestabble, Female Gnome Cleric 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 300 gp.


Social Check DCs


Caelynn Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, violet, dusty cloak, and she perpetually has her longbow ready. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are violet.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She is harsh and unforgiving.

History: Caelynn was born the youngest of three triplets. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Doesn't want to be a Brewer and was forced into it by her family; and find a way to reverse the transformation of her brother

Ideals: Fighting, Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Family. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Caelynn Netyoive, Female Half-Elf Ranger 2
Medium (4'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)5 (-3) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 270 gp.


Social Check DCs


Torbera Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'2" eastern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She has all her life been fascinated with singing.

History: Torbera was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants revenge against orcs; and balancing her hectic life and new shoemaker responsibilities is difficult

Ideals: Artistic. Bonds: Enemies, Job, Attractive. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Torbera Bigtoe, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 19 (+4)16 (+3) 9 (-1)8 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Druidic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1300 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Prosperine Harm, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in green turtlenecks beneath a red coat with violet slacks. Her silver hair has been sun bleached extensively. She has black eyes and a green hat with a red feather.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Layabout for hire.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to be a animal trainer again

Flaws: Antagonistic, Greedy. Bonds: Attractive, Military, Job. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Prosperine Harm, Female Tiefling Warrior 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Great Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a feathered hat to hide her balding. Her thin eyebrows rest above her beady hazel eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with her god.

History: The child of southern immigrants she idolized her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She left for the south, certain she would find work there.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Great Of Ale, Female Tabaxi Warlock 3
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Menny Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, blue cloak. Her red hair is lengthy. Her face is covered beneath a completely black helmet.

Personality: She acts crazy and hedonistic. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of southern immigrants she idolized her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Fisher.

Motivation: Her spouse's relatives view her with great suspicion; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Immigrant, Job, Family. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Menny Folkor, Female Gnome Commoner 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +2, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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