Mamnen Principle, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a green costume with the symbols of luck on his torso, and is pretty ugly. His brown hair is slicked back into a classic pompadour. His red unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Mamnen will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mamnen took refuge in the old dungeon and found the beat up rapier and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Military, Nature. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Lapis lazuli (15 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item.
Damien Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He has gleaming, smiling hazel eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Glassblower business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Entrepeneur, Philantrophist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 200 gp. Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Senteq Nackle, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears just a tan suit. His white hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. He works hard and plays hard.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Hedonist, PTSD. Bonds: Slave. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 16000 cp. 4 Holy water. 3 Tanglefoot bags.
Vanchu Mori, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Vanchu will drive conversation. She receives visions of the future at random moments
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Slave, Adventurer. Occupation: Unemployed
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 54 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a glaive. His fur is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Insane, Disease. Bonds: Mentor. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Edge Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His fur is gray and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He has a habit of throwing himself into exceedingly dangerous situations.
History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Justice. Flaws: Insane, Impulsive. Bonds: Rich, Family. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 14)
Armor Class 10
Hit Points 57 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 7 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1100 pp. Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Blue star sapphire (600 gp). Hematite (6 gp). Red spinel (140 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.
Doudra Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears a green vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her green boots flare out at the collars. Her red crest has been sun bleached extensively. Her red eyes are passionate and lively.
Personality: Eccentric and domineering, Doudra will drive conversation. She is able to make almost anything out of random pieces of junk.
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Fletcher, but she got bored and became a Banker. She tends to her Banker job now, and dutifully fulfills any obligations she has.
Motivation: She's attracted to the PC; and wants her loneliness to end
Ideals: Extrovert, Gifted. Bonds: Rich, Job, Has a crush. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Aura Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears brown trousers with grey and green striped suspenders. He wears various colorful collared shirts. He has wavy gray fur. He wears round tiny glasses practically rammed into his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and he wants revenge against brigands
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 sp.
Jheri Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman wears suspenders and green workpants. Her shirt is black, and she wears a heavy green leather apron most of the time. Her clothes are grease stained in places. She keeps her white crest in a flapper bob. Her face is scarred and worn.
Personality: Jheri wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in the west, but her parents moved at a very young age to the east. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the west, certain she would find work there.
Motivation: Expand her business.
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 80 pp. Onyx (30 gp). Aquamarine (300 gp). Star rose quartz (30 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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