Ubada Vance, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Scribe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has styled her black hair well, parting it to the left. Her eyes are a pleasant green.
Personality: She is extraordinarily eccentric. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of western immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She left for the west, certain she would find work there.
Motivation: Many illithids want her driven away; and a deep hatred of illithids
Flaws: Insane. Bonds: Attractive, In love, Immigrant, Enemies. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Wiggens Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears many layers of old clothing at all times, and his gloved hand is found clutching a lance. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born to loving parents in a slum to the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Addict, Selfish. Bonds: Poor, Immigrant, Criminal record. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Sylvan, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 8000 cp. Carnelian (20 gp).
Roland Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.
History: He served in the navy to pay for his family's outstanding loans. When Roland reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Cartwright
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Brass mug with jade inlays (100 gp). Cloth of gold vestments (80 gp).
Herleva Dumph, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She wears tattered old clothes. She has moderate length brown hair. Her eyes are amber and beady.
Personality: She is overprotective of those who hire her services. She does not trust anyone and sleeps with one eye open.
History: She was born several months after her father was called into army service. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Insomniac. Bonds: Guardian, Military, Slave. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 1 Bullseye lantern.
Beloril Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a brown suit, blue shirt, and white tie. He is bald on top and has large golden tufts of hair around his ears. His eyes are blue and catlike.
Personality: Overbrimming with self-confidence, Beloril isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in a small plains village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Mayor
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 2 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Tree Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His brown fur is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Tree has worked very hard to control his curse. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Cynical, Disease. Bonds: Rich, Attractive. Occupation: Shepherd
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Ilga Astley, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman is typically in her Mason uniform. She has a long brown ponytail with little hanging trinkets. Her amber unseeing eyes seem to look past you.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is frequently practicing swordplay.
History: The child of eastern immigrants she idolized her mother. She was an apprentice working in her mother's forge. She struck the Mason job and began her own company from there.
Motivation: Expand her business; and further expansion of business
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Military, Immigrant. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Minor magic item.
Keyleth Crosis, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her head has been shaved. Her eyes are brown.
Personality: A skeptical and narcissistic woman, Keyleth's first love is herself. Her second love is also herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Merchant, her father struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Blue sapphire (1200 gp). Moonstone (30 gp).
Rolf Remington, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His silver hair is thinning but still full. His face is scarred and worn.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to open a new tavern; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. A delicate silver chain set with a tourmaline (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
