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NPC Generator

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Advanced [show]


Morkral Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Shoemaker. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Criminal record, Debt. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Morkral Torevir, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)7 (-2) 8 (-1)14 (+2)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Namfoodle Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His white hair is unkempt and raggedy. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in the east his family was never financially stable. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Namfoodle Bafflestone, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ilanis Palomarez, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow leather gloves, a yellow jacket, and tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long blonde hair kept up in a rat tail. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is very quiet and rarely speaks above a whisper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Ilanis Palomarez, Female Half-Elf Wizard 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: Just what you see.


Social Check DCs


Henry Thorpe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown costume with the symbols of luck on his torso. His red hair is cut short. He has blue eyes and a brown hat with a black feather.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Bonds: Guardian, Military, Nature. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Henry Thorpe, Male Human Adept 11
Medium (6'5") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 44 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +5, Religion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1700 gp. Banded agate (10 gp). Golden yellow topaz (800 gp). Sardonyx (80 gp). Carnelian (80 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trynnicus Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His copper crest is heavily combed to the right. He has a dull look in his gold eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich southern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted martial powers by his dying brother.

Motivation: To be a Layabout again; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record, Religious, Job. Occupation: Beggar

Voice: German accent

Attributes [hide]

Trynnicus Delmirev, Male Dragonborn Paladin 6
Medium (6'7") Dragonborn, Chaotic Evil (CR 6)
Armor Class 8
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Aquan
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 70 pp.


Social Check DCs


Birel Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a long, tan cloak, and carries bastard swords. She has shaved her head bald. Her face is scarred and worn.

Personality: She is irascible and easily irritated. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of northern immigrants she idolized her father. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now spends her time doing works of charity.

Motivation: To unite with her brother.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Birel Koehlanna, Female Elf Ranger 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)12 (+1) 18 (+4)15 (+2)
Skills Investigation +3, Medicine +6
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Andram Joy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky black painted plate armor. He keeps his brown hair in a pixie cut. His fierce white eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: Andram hails from a village terrorized by dire rats. In his 11th year, his parents were killed by a dire rats raid, leaving Andram alone in the world. After a stint in an orphanage, he was adopted. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Doesn't want to be a Scribe and was forced into it by his family; and he wants revenge against dire rats

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Enemies, Family. Occupation: Scribe

Voice: Whispers

Attributes [hide]

Andram Joy, Male Tiefling Warrior 8
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 75 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 150 pp. Sardonyx (30 gp). Lapis lazuli (7 gp).


Social Check DCs


Claira Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket. She carries with her a set of scimitars on her belt, each one with a opal on the hilt. She wears her hair in dreadlocks. She has green eyes and a blue hat with a green feather.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Claira was raised in a hard working conservative environment. A gifted student she started as a Mayor, but she got bored and became a Assassin. She has since lost track of the people in her past.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Opinionated, Philantrophist. Bonds: Job, Family, Adventurer. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Claira Koehlanna, Female Elf Sorcerer 10
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 15 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)14 (+2) 10 (+0)9 (-1)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 1000 gp. Jet (110 gp). Obsidian (5 gp). Silver pearl (110 gp). Azurite (5 gp). Golden pearl (110 gp). Golden yellow topaz (800 gp). Jasper (60 gp). Deep green spinel (110 gp).


Social Check DCs


Pijjirik Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. His crest is brass, silky, and of moderate length. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Animal Trainer, Pijjirik learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Animal Trainer job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Disease. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Pijjirik Umbyrphrael, Male Dragonborn Rogue 8
Medium (6'7") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Athletics +6, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4

Possessions: 7000 sp. Eye agate (14 gp). 1 Minor magic item.


Social Check DCs

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