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NPC Generator

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Advanced [show]


Shadow Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries warhammers. Her fur is cut close to her head. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is harsh and unforgiving.

History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Shadow Prim Posies, Female Tabaxi Barbarian 1
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 70 gp.


Social Check DCs


Halimath Berevan, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is kept up in a ponytail inside a feathered hat. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: A deep hatred of dire rats.

Ideals: Philantrophist. Flaws: Selfish. Bonds: Poor, Religious, Enemies. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Halimath Berevan, Male Elf Wizard 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 60 pp. Brass mug with jade inlays (100 gp). Solid gold idol (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Cloak Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop fur cut. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Cloak embodies much of what other species detest in the Tabaxis. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Cloak was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Cloak's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Cloak and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Cloak Running, Male Tabaxi Bard 8
Medium (5'4") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: Golden yellow topaz (200 gp). Brown-green garnet (70 gp). Chrysoberyl (70 gp). Blue sapphire (600 gp). Rock crystal (80 gp). Moonstone (80 gp).


Social Check DCs


Kasdeya Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and is pretty ugly. She has no hair. She has gleaming, smiling white eyes.

Personality: Aggressive, abrasive, and angry, Kasdeya embodies much of what other species detest in the Tieflings. Flattery will make her almost putty in your hands.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her father out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and to be a miner again

Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Immigrant, Job. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Kasdeya Intellect, Female Tiefling Wizard 15
Medium (5'0") Tiefling, Neutral Good (CR 15)
Armor Class 11
Hit Points 55 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)7 (-2) 13 (+1)17 (+3)
Skills Deception +8, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 500 pp. Eye agate (10 gp). Zircon (30 gp). Malachite (10 gp). Banded agate (10 gp). Emerald (900 gp). Smoky quartz (30 gp).


Social Check DCs


Alexandre Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his brown robe and has his mace always slung over his shoulder. His chestnut hair is unkempt and raggedy. He has violet eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is afraid of women and trembles around them

History: Alexandre was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Persistence. Flaws: Ugly, Emotional, Shy. Bonds: Poor. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Alexandre Heiser, Male Human Cleric 8
Medium (6'3") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)8 (-1)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Aldous Kent, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down. He has a brown handlebar mustache and slicked back brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with music.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor.

Ideals: Artistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Aldous Kent, Male Human Warrior 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 54 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 17 (+3)11 (+0)
Skills Insight +7, Stealth +6
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Terran
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: Jade (120 gp).


Social Check DCs


Himo Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He keeps his chestnut hair in a pixie cut. His eyes, though not visible through his cowl, are violet.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Himo grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He is greedy; and he has passion for adventuring and risk

Flaws: Antagonistic, Shy. Bonds: Adventurer, Rich. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Himo Caphaxath, Male Half-Elf Druid 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)9 (-1) 17 (+3)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 500 gp. Smoky quartz (80 gp). Zircon (80 gp). Black opal (1400 gp). Violet garnet (1300 gp).


Social Check DCs


Nimble Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. She sports a flattop fur cut. Her face is scarred and worn.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Nimble abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Flaws: Ugly, Cynical, PTSD. Bonds: Immigrant, Adventurer. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nimble Candle, Female Tabaxi Rogue 10
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 11 (+0)16 (+3)
Skills Deception +7, Nature +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1500 gp. Onyx (80 gp). Lapis lazuli (15 gp). Jade (130 gp). Aquamarine (500 gp). Silver pearl (130 gp). Red spinel (130 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tatyan Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western woman wears very tight pants and wife beaters, though occasionally she sports a green coat. Her copper crest is matted, messy, and big. Her eyes are gold.

Personality: Cocky and sure of herself, she believes she is the best Bricklayer born in the past three hundred years. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has worked as a Bricklayer like her mother before her.

Motivation: Sabotage a competitor; and to reunite with her absent mother

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Tatyan Shestendeliath, Female Dragonborn Warrior 13
Medium (6'2") Dragonborn, Neutral Evil (CR 13)
Armor Class 11
Hit Points 97 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 17 (+3)19 (+4)
Skills Animal Handling +7, Intimidation +8
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 3000 gp. Gold and topaz bottle stopper cork (800 gp). Old masterpiece painting (2000 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (800 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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