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NPC Generator

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Advanced [show]


Antinua Hanali, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is dressed in an above average manner. Her brown hair is wavy and long. She tend to wears goggles to shield her eyes.

Personality: She likes to make people angry or surprised. The war was a terrible time for her, and Antinua does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Antinua was born in the west. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Antinua Hanali, Female Elf Bard 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 200 sp.


Social Check DCs


Emen Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail, and a wedding ring on her right hand. Her red hair is wavy and long. Her eyes, though not visible through her cowl, are gray.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A powerful necromancer made her what she is. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. Some 9 years later her spouse died after the birth of her son. Heartbroken, Emen never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Passionate. Bonds: In love, Job, Mentor, Immigrant. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Emen Gracey, Female Half-Orc Cleric 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)8 (-1) 10 (+0)7 (-2)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Pirithin Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red costume with the symbols of his god on his torso. His white hair is unkempt and raggedy. He has violet eyes and a red hat with a blue feather.

Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.

History: Pirithin was born in the west. At a young age he loved to build and create. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Brewer and was forced into it by his family.

Ideals: Persistence. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Pirithin Wiseacre, Male Halfling Wizard 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 3000 sp. Violet garnet (1200 gp). Sard (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hillanot Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and green handkerchief worn on her left side. Her scarlet crest is thinning but still full. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Hillanot embodies much of what other species detest in the Dragonborns. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of eastern immigrants she idolized her father. Her father had invested heavily in several trade routes and wanted her to inherit them. Being a Painter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's repulsed by the PC; and she has decided she is irredeemable

Flaws: Addict, Antagonistic, Insane. Bonds: Criminal record, Immigrant, Rich. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Hillanot Jharthraxyn, Female Dragonborn Rogue 7
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Deception +6, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Andram Charity, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. He wears a wide-brimmed hat to cover his moderate length blue hair. His ears are large.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is afraid of women and trembles around them

History: Andram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Criminal record. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Andram Charity, Male Tiefling Aristocrat 13
Medium (5'11") Tiefling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 64 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)18 (+4) 14 (+2)12 (+1)
Skills Perception +6, Stealth +7
Senses Passive Perception 17
Languages Common, Halfling, Auran, Infernal, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 400 pp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Sapphire pendant on gold chain (2400 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp).


Social Check DCs


Mumpena Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses well, wearing tan shirts, loose pants, and blazers most of the time. She has styled her chestnut hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great joy in being the best Glassblower in town.

History: The child of southern immigrants she idolized her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Glassblower like her mother before her.

Motivation: She is unsatisfied with her job.

Ideals: Opinionated. Bonds: Attractive, Job, Immigrant, Mentor. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Mumpena Daergel, Female Gnome Cleric 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)7 (-2) 12 (+1)11 (+0)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Flame In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy lavender fur. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a hunchback. Her lavender fur has been sun bleached extensively. Her copper unseeing eyes seem to look past you.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Gardener mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and she seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Disease, Insane. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Flame In the Wind, Female Tabaxi Aristocrat 5
Medium (6'4") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized jet on his left hand. His red fur is still thick. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.

History: A powerful brothel owner made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Disease, Antagonistic. Bonds: Rich, Mentor, Religious. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Three Timber, Male Tabaxi Wizard 10
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 5 (-3)15 (+2)
Skills Animal Handling +1, Intimidation +6
Senses Passive Perception 7
Languages Common, Orc, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 20000 sp.


Social Check DCs


Direcris Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered halberd and tarnished sai as well. He keeps his long black crest kept up in a rat tail. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a mountains tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Direcris Tiammanthyllish, Male Dragonborn Warrior 8
Medium (6'6") Dragonborn, Neutral Evil (CR 8)
Armor Class 14
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4

Possessions: 500 gp. Aquamarine (800 gp). Brown-green garnet (80 gp). Amber (80 gp).


Social Check DCs

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