Sannl Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a grey coat with green slacks. She has a slight overbite and is overall scrawny. Her long red hair reaches down to her waist. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: Sannl hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born to loving parents in a slum to the east. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sannl took refuge in the large cave and found the beat up shield and armor she uses now. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the east.
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Poor, Nature. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 55 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Druidic, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Kaladan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length blue crest. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Kaladan was left his mother's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.
Motivation: A deep hatred of brigands; and wants to raise his children well
Bonds: Rich, Religious, Immigrant, Military, Family, Enemies. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Lone Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears brown cloth garments or leather armor. His black fur is thinning but still full. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Lone embodies much of what other species detest in the Tabaxis. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. His psionic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 54 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2000 sp.
Greethen Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His red crest is heavily combed to the right. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He got into the Barkeep business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Barkeep.
Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job
Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Job. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
Trail In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He wears his yellow fur down. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.
History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Halfling people; and money/treasure
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 16)
Armor Class 13
Hit Points 94 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 8 (-1) | 13 (+1) | 5 (-3) | 6 (-2) |
Senses Passive Perception 18
Languages Common, Ignan
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
Possessions: 1000 gp. Rock crystal (70 gp). Golden yellow topaz (1000 gp). Rich purple corundum (1600 gp). Lapis lazuli (13 gp). Sard (70 gp). Deep blue spinel (1000 gp). Pink pearl (150 gp). Aquamarine (1000 gp). Chrysoberyl (150 gp). Rock crystal (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gorga Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tight fitting black shirt and pants. She has styled her auburn hair well, parting it to the right. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. Further she is a bit of a stoner and is frequently out of it.
History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. She's since become an addict/alcoholic.
Motivation: Marry her sister to traveling adventurers; and she desires power and/or immortality
Ideals: Disciplined. Flaws: Addict, Ugly. Bonds: Adventurer, Family. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 300 gp. Chrysoprase (30 gp). Aquamarine (600 gp). Freshwater pearl (9 gp). Red spinel (150 gp).
Anselm Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. His hair is long and golden with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Optimist. Flaws: Insomniac, Insane, Hedonist. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 41 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 2700 gp. 1 Minor magic item. 1 Minor magic item.
Morthos Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He wears a broad hat to hide his balding. His silver eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: He has a crush on the local Miner; and he has decided he is irredeemable
Flaws: Antagonistic. Bonds: Criminal record, Religious, Adventurer, Has a crush. Occupation: Bookbinder
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 100 gp.
Euphemia Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail, marred by chocolates. Her auburn hair is lengthy. Her amber eyes are slightly larger than normal.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She never wears the same outfit twice, unless she absolutely has to.
History: When she was but 4 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Euphemia's homeland. Euphemia decided to take the middle way and become a bodyguard. She has never given up on her poetry dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage
Ideals: Philantrophist, Artistic, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 10 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
Possessions: 300 gp. Black velvet mask with numerous citrines (90 gp). An abacus with copper, silver and gold markers (90 gp). An abacus with copper, silver and gold markers (90 gp).
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