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NPC Generator

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Advanced [show]


Valafar Muse, Male Tiefling [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man wears a green armored body suit, with a simple brown line shooting up and back down. His blue hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Shepherd business at a young age. He was an apprentice working in his father's forge. He has worked as a Shepherd like his father before him.

Motivation: To be a Slave Trader again.

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Valafar Muse, Male Tiefling Adept 10
Medium (6'0") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)20 (+5)
Skills Intimidation +9, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 150 pp. Bloodstone (70 gp). Star rose quartz (70 gp). Amethyst (100 gp). Malachite (4 gp). Moss agate (4 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ielenia Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. Her white hair is wavy and long. She has a dull look in her hazel eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Ielenia was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is currently in port desperately looking for someone to get her out; and regain custody of her son

Ideals: Optimist. Bonds: Rich, Adventurer, Family, Nature, Slave. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Ielenia Chance, Female Half-Elf Adept 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)7 (-2) 14 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 100 gp. Alexandrite (300 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is short and beige. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business.

Flaws: Insane. Bonds: Attractive, Adventurer, Military, Job. Occupation: Server

Voice: Booming voice

Attributes [hide]

Kite Candle, Male Tabaxi Aristocrat 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)8 (-1) 16 (+3)16 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Himo Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His auburn hair is heavily combed to the right. His eyes are a pleasant brown.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Himo studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, In love, Adventurer. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Himo Hill, Male Half-Elf Wizard 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunnloda Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear flannel. She keeps her red hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bounty Hunter mother left her crippled. She became a Banker soon after.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Insomniac, Secretive, Disease. Bonds: Job. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Gunnloda Dankil, Female Dwarf Warlock 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)7 (-2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 2000 sp.


Social Check DCs


Bertram Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise green. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: He got into the Bellfounder business at a young age. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Optimist, Professionalism. Bonds: Attractive, Job, Nature. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Honeypot, Male Halfling Ranger 11
Small (2'10") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 72 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnome, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1900 gp. Black pearl (500 gp). Lapis lazuli (10 gp). Black pearl (500 gp). Sardonyx (50 gp). Bloodstone (50 gp). Lapis lazuli (10 gp). Coral (110 gp). Banded agate (10 gp).


Social Check DCs


Thamior Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He wears his silver hair down. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is mildly Elf supremacist, though he does not identify as such. He can't help but pocket interesting objects he comes across

History: The child of a Sailor, who enjoyed hunting, Thamior was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Halfling compassion; and a rival would like him out of the picture

Flaws: Racist, Antagonistic. Bonds: Attractive, Criminal record, Nature. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Thamior Erenaeth, Male Elf Ranger 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 7 (-2)11 (+0)
Skills Insight +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2100 sp. Brown-green garnet (120 gp). Star ruby (600 gp).


Social Check DCs


Travok Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Military. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Travok Steelfist, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Valanthe Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is drawn into a tight pony tail with a clover scrunchie. She has a tattooed face.

Personality: Valanthe wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: She wants nothing more than to rejoin the army; and doesn't want to be a performer and was forced into it by her family

Ideals: Disciplined. Bonds: Enemies, Military, Job, Family. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Valanthe Withrethin, Female Half-Elf Wizard 2
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Bloodstone (20 gp). Brown-green garnet (130 gp). Jade (130 gp).


Social Check DCs

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