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NPC Generator

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Advanced [show]


Greethen Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a green and grey handkerchief worn on his right side, and sports empty pouches on his belt. He has gold crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He dislikes all the random violence that takes place in the south. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Beggar soon after.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Pacifist. Flaws: Ugly, Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Greethen Mohradyllion, Male Dragonborn Wizard 6
Medium (6'6") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: Aquamarine (400 gp). Zircon (40 gp). Jet (160 gp). 1 Minor magic item.


Social Check DCs


Traki Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. His black hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Traki was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Traki Fahrend, Male Half-Elf Fighter 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Elysande Ainsley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears professional attire. She has moderate length chestnut hair. Her eyes are likewise amber.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A powerful necromancer made her what she is. In her 10th year, her parents were killed by a giants raid, leaving Elysande alone in the world. After a stint in an orphanage, she was adopted. She became a Blacksmith soon after.

Motivation: Expand her business.

Ideals: Optimist. Bonds: Attractive, Job, Mentor, Enemies. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Elysande Ainsley, Female Human Aristocrat 7
Medium (5'11") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Marbas Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a robe, a symbol of strength around his neck, and a halberd on his belt. His clothes are grease stained in places. His hair is blue and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marbas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Bonds: Poor, Immigrant, Attractive. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Marbas Grief, Male Tiefling Warlock 8
Medium (6'8") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faral Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length blonde hair. Her face is covered beneath a completely black helmet.

Personality: Calm and collected, she is a well trained Dilettante. She is afraid of women and trembles around them

History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Dilettante like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Faral Amastacia, Female Elf Druid 12
Medium (5'2") Elf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 49 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)17 (+3) 11 (+0)12 (+1)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Goblin, Orc, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: Just what you see.


Social Check DCs


Salanop Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is a hateful person. She taunts others and blames them for her problems. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: When she was but 7 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Salanop Murnig, Female Gnome Sorcerer 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 21 (+5)12 (+1) 15 (+2)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 35000 sp. 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs


Raymond Tindall, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His right leg appears badly burned and disfigured. His black hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.

History: The child of eastern immigrants he idolized his mother. Raymond was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Animal Trainer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Raymond Tindall, Male Human Expert 11
Medium (6'0") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 7 (-2)12 (+1)
Skills Insight +2, Performance +5
Senses Passive Perception 8
Languages Common, Celestial, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1500 gp. Fire opal pendant on a fine gold chain (900 gp). Gold and topaz bottle stopper cork (1000 gp). Silver chalice with lapis lazuli gems (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries a battered kukri and tarnished lance as well. His golden hair is braided into rings. His eyes are a pleasant gray.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. Miles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Miles decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Artistic, Joker. Bonds: Rich, Criminal record. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Clayton, Male Human Paladin 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" southern woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair has been sun bleached extensively. Her hazel eyes dart from person to person.

Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.

History: Born in the south to a Bookbinder, Quilla learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She has built up a small fortune and can afford her own way.

Motivation: Expand her business.

Ideals: Professionalism. Bonds: Job, Rich. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Quilla Nucklestamp, Female Gnome Warlock 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 50 pp. 4 Antitoxin.


Social Check DCs

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