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NPC Generator

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Advanced [show]


Edge Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman does not wear sleeves and tends to eschew shirts when she can avoid it. She sports a flattop fur cut. Her eyes are blue and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Edge hails from a village terrorized by brigands. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young Edge began to lead the lost caravan. She ran away from her former home and has been making her living as a Apothecary for the past few years.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies, Adventurer. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Edge Of Shadows, Female Tabaxi Aristocrat 9
Medium (4'11") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0

Possessions: 120000 cp. Rhodochrosite (5 gp). Eye agate (5 gp). Blue star sapphire (1100 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His black hair has been sun bleached extensively. His white unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gifted from a young age, Merihim studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Family. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Merihim Malevolence, Male Tiefling Rogue 7
Medium (5'2") Tiefling, Chaotic Good (CR 7)
Armor Class 9
Hit Points 53 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)16 (+3) 7 (-2)14 (+2)
Skills Acrobatics +2, Nature +6
Senses Passive Perception 8
Languages Common, Gnoll, Infernal, Halfling
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Vistra Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She very much looks the part of a Detective. Her hair is short and brown. Her amber eyes are slightly larger than normal.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is an amazing painter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She became a Detective soon after.

Motivation: To be a Sailor again; and expand her business

Ideals: Gifted. Flaws: Disease. Bonds: Job, Attractive, Guardian. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Vistra Brazzik, Female Dwarf Warrior 8
Medium (4'0") Dwarf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 85 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 70 pp.


Social Check DCs


Miles Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a tan low-cut shirt, and a top hat upon his head. He has a slight overbite and is overall scrawny. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Insane. Bonds: Adventurer, Family, Military. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Miles Tyndall, Male Human Barbarian 11
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 82 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Brass mug with jade inlays (100 gp). Gold and ruby ring (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Glee, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His hair is brown and very short. This red eyed westerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Flaws: Shy, Antagonistic, Disease, Racist. Bonds: Adventurer. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Andram Glee, Male Tiefling Paladin 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)17 (+3) 15 (+2)14 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Star ruby (1000 gp). Coral (160 gp). Smoky quartz (20 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pâsh Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his quarterstaff always slung over his shoulder. He is bristling with hidden weapons, mostly quarterstaffs and ceremonial daggers. His red hair and beard is wavy and long. His fierce green eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born on a small isolated farm. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Nothing but the best is good enough for him; and seeks redemption

Ideals: Impeccable. Flaws: Shy, Insane. Bonds: Criminal record, Nature. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Pâsh Reed, Male Half-Orc Monk 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 300 gp. Emerald (500 gp). Deep green spinel (140 gp). Freshwater pearl (4 gp).


Social Check DCs


Harvest Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She wears a top hat to hide her balding. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for her; and she wants to meet her childhood hero

Ideals: Optimist, Entrepeneur, Impeccable. Bonds: Adventurer, Immigrant. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Harvest Mirror, Female Tabaxi Ranger 6
Medium (6'5") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 pp.


Social Check DCs


Five Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is well dressed, but even with her fine clothing she looks run-down. Her gray fur has been sun bleached extensively. She has green eyes and a pastel hat with a green feather.

Personality: A deeply religious woman she believes everything happens for a reason. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. Her martial abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's in love; and she's attracted to the pc

Ideals: Athletic, Entrepeneur, Gifted. Bonds: Religious, Has a crush. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Five Of Winter, Female Tabaxi Aristocrat 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Lone Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. She has black fur. Her eyes are yellow and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has all her life been fascinated with singing.

History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her singing dream.

Motivation: She is greedy; and she's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Lone Of Passion, Female Tabaxi Paladin 3
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Jet (80 gp). Smoky quartz (70 gp).


Social Check DCs

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