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NPC Generator

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Advanced [show]


Eberk Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Eberk hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Eberk has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away.

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Eberk Orcfoe, Male Dwarf Aristocrat 8
Medium (4'5") Dwarf, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 7 (-2)9 (-1)
Skills Athletics +4, Deception +2
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +2

Possessions: 170 pp. Amethyst (110 gp). Alexandrite (900 gp). Hematite (9 gp). Citrine (30 gp).


Social Check DCs


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her crossbow. Her white fur is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy, self-centered, vain, and jealous.

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Pelt In the Wind, Female Tabaxi Warrior 1
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Gardain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown costume with the symbols of luck on his torso. His brown hair is cut jaggedly and amateurishly. His eyes are violet and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He inherited the family business which he has now maintained for 4 years.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Flaws: Secretive. Bonds: Adventurer, Religious, Job, Military. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Gardain Steelfist, Male Dwarf Warlock 3
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her gray fur is kept up in a ponytail inside a top hat. Her fierce green eyes like to dwell on things.

Personality: She has a massive crush on the younger sibling of the Crown-heir who has hired her part-time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Sun was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted arcane powers by her dying sister.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Gifted. Bonds: Has a crush, Poor, Adventurer. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Sun In the Wind, Female Tabaxi Rogue 3
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. 1 Half-Plate.


Social Check DCs


Emmeline Woods, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. She wears her black hair up in a very large beehive style do. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Emmeline was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Addict. Bonds: Attractive, Family. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Emmeline Woods, Female Human Paladin 9
Medium (4'7") Human, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 91 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Dagnal Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is lengthy and is close to two feet long. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Laborer, who enjoyed hunting, Dagnal was taken on many hunting expeditions. Dagnal liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Detective like her mother before her.

Motivation: She wants revenge against illithids; and she'd like to take her coworkers down a peg

Flaws: Emotional. Bonds: Rich, Enemies, Nature, Job. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Dagnal Trueblood, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 18 (+4)6 (-2) 14 (+2)5 (-3)
Skills Athletics +4, History +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp. 1 Silver holy symbol.


Social Check DCs


Sindri Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. His moppish red hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.

History: Sindri was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by orcs. Sindri was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is greedy; and he has a crush on the local cook

Bonds: Attractive, Job, Has a crush, Enemies, Rich. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Sindri Dunben, Male Gnome Bard 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Mardred Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She carries with her a set of lances, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her long silver hair is drawn into a two foot long braid. Her eyes are amber and catlike.

Personality: Aggressive, abrasive, and angry, Mardred embodies much of what other species detest in the Dwarves. She is obsessed with finding treasure.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Mardred was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Mardred's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Mardred Torunn, Female Dwarf Druid 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Draconic, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 390 gp. 1 Silk rope.


Social Check DCs


Tûkâ Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Ugly, Shy. Bonds: Military. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Tûkâ Kensley, Male Half-Orc Expert 3
Medium (5'7") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)6 (-2) 7 (-2)9 (-1)
Skills Deception +1, Nature +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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