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NPC Generator

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Advanced [show]


Barendd Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears grey leather gloves, a grey jacket, and tight pants. He has a hunchback. His brown hair is singed and shortened. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Barendd hails from a village terrorized by illithids. Barendd was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Barendd decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge; and he has comitted a past crime that haunts him to this day

Ideals: Passionate. Flaws: Ugly. Bonds: Military, Enemies, Criminal record. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Barendd Deepdelver, Male Dwarf Monk 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Joan Thackeray, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a perfectly clean shirt and pair of pants. Her golden hair is thinning but still full. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She feeds upon the attention of others.

History: Born to a Shoemaker, her father struggled to pay the bills. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Sabotage a competitor; and expand her business

Flaws: Mundane. Bonds: Attractive, Nature, Poor, Job. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Joan Thackeray, Female Human Wizard 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 12 (+1)6 (-2)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. Banded agate (12 gp).


Social Check DCs


Grai Oakley, Female Half-Orc [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is physically well-built. Her white hair is unkempt and raggedy. Her eyes are amber.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a Fisher, her mother struggled to pay the bills. A freak accident while working with her Fisher mother left her crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Grai Oakley, Female Half-Orc Paladin 4
Medium (5'6") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eridred Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her deerstalker hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Eridred was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Eridred Aranore, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)11 (+0) 18 (+4)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1600 sp.


Social Check DCs


Robbie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a simple white robe with grey stripes complete with hood. Her black hair is well kept. She is baby faced.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Robbie was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of illithids

Ideals: Philantrophist. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Robbie Sunmeadow, Female Halfling Commoner 3
Small (2'9") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 7 (-2)8 (-1)
Skills Deception +1
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Suhnae Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time, and he perpetually has his dagger ready. His moppish white hair is in a traditional bowl cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Suhnae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Suhnae Xistsrith, Male Elf Wizard 2
Medium (5'2") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Mara Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'5". She wears a yellow costume with the symbols of luck on her torso, and her gloved hand is found clutching a spear. Her chestnut hair is heavily combed to the right. She has gray eyes and a yellow hat with a grey feather.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She got into the Apothecary business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She got away from her former life and has fallen to alcoholism.

Motivation: Revenge; and expand her business

Flaws: Depressed, Antagonistic, Addict. Bonds: Job, Enemies. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Mara Iranapha, Female Half-Elf Wizard 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp.


Social Check DCs


Hork Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze. He has a penchant for wearing a ring with an oversized amber on his left hand. With bright red hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality.

Ideals: Joker, Logical. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Hork Dayton, Male Half-Orc Monk 12
Medium (6'2") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 79 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 13 (+1)5 (-3)
Skills Deception +1, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Gold dragon comb with red garnet eye (600 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is cut close to his head. His blue eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Dayereth's first love is himself. His second love is also himself. He is a very good compulsive liar and kleptomaniac.

History: Dayereth was born in the north. At a young age he loved to build and create. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Dayereth Yaeldrin, Male Elf Ranger 7
Medium (4'9") Elf, True Neutral (CR 7)
Armor Class 14
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs

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