Eberdeb Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear flannel. He has a long brown beard with little hanging trinkets. His eyes are brown.
Personality: Eberdeb is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eberdeb fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has passion for adventuring and risk.
Ideals: Extrovert, Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 30000 sp.
Drogo Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is dressed in a clean yellow cloak covering his clean studded leather. His auburn hair is cut short. He wears large thick round spectacles.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Optimist, Joker. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Euphemia Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, wearing white shirts, loose pants, and blazers most of the time. She has wavy white hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a ruthless business woman, a trait she acquired from her mother.
History: Gifted from a young age, Euphemia studied abroad. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 16)
Armor Class 11
Hit Points 113 (16d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +5
Possessions: 300 pp. Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flame Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Guard, and sports empty pouches on her belt. She keeps her brown fur in a pixie cut. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is witty, but her monotone delivery comes off as unnerving She enjoys reading and quiet.
History: She was born into a rich family. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has set out to sabotage the competition.
Motivation: She is greedy; and sabotage a competitor
Ideals: Joker, Logical. Bonds: Job, Rich, Nature. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 19 (+4) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 80 pp.
Frug Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears tan leather gloves, a tan jacket, and tight pants. His brown hair is unkempt and raggedy. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and he seems to be bored by most things
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Masseuse
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Half-Plate.
Morkral Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his chestnut hair up. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Passionate, Entrepeneur. Flaws: Disease. Occupation: Courier
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 47 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +5
Possessions: 3100 gp. Deep blue spinel (1400 gp). Lapis lazuli (11 gp). Violet garnet (1400 gp). Hematite (11 gp). Rich purple corundum (900 gp). Onyx (40 gp). Brown-green garnet (90 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greethen Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He sports a flattop crest cut. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered east to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Greethen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Flaws: Disease, PTSD, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: Just what you see.
Giselle Pinkerton, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is dressed in earthy colors with a brown and green handkerchief worn on her left side. Her Stetson hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a Stableman, her mother struggled to pay the bills. Giselle was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Giselle decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To share knowledge with the world; and she is compelled to act according to her religious beliefs
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Religious, Criminal record. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Jet (40 gp). Sard (30 gp). Banded agate (5 gp).
Uthûg Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. He wears a small hat to hide his balding. His thin eyebrows rest above his beady gray eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Uthûg was born the youngest of three triplets. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.
Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Flaws: Ugly, Depressed, Antagonistic. Bonds: Family, Job. Occupation: Bookbinder
Voice: Raspy
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 16)
Armor Class 13
Hit Points 63 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 12000 gp. Cloth of gold vestments (60 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (1000 gp). Jeweled electrum ring (5000 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver chalice with lapis lazuli gems (60 gp). A roughly beaten golden orb (60 gp). A roughly beaten golden orb (60 gp). Fire opal pendant on a fine gold chain (1000 gp). Brass mug with jade inlays (300 gp). Gold cup set with emeralds (2000 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

