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NPC Generator

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Advanced [show]


Lone Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His black fur is braided into rings. His eyes are amber and beady.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a island tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Lone Shoe, Male Tabaxi Commoner 10
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 15 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)8 (-1) 17 (+3)13 (+1)
Skills Investigation +3, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1800 gp. Violet garnet (200 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kriv Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered brown stockings. He is physically well-built. His white crest is long and unkept. His gold eyes peer out from beneath his small green hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the north, but his parents moved at a very young age to the south. Kriv was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kriv decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and a rival would like him out of the picture

Flaws: Ugly, Shy. Bonds: Family, Immigrant, Criminal record. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kriv Clethtinthiallor, Male Dragonborn Ranger 10
Medium (6'8") Dragonborn, True Neutral (CR 10)
Armor Class 9
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Performance +4, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2400 gp. Hematite (8 gp). Hematite (8 gp). Freshwater pearl (8 gp). Star rose quartz (40 gp). Moss agate (8 gp). Alexandrite (1600 gp). Blue quartz (8 gp). Hematite (8 gp).


Social Check DCs


Damakos Generous, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His hair is white and very short. His black eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Damakos grew up listening to his mother's many stories. A freak accident while working with his Laborer mother left him crippled. During his travels, Damakos and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Damakos discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Damakos fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion

Flaws: Impulsive, Secretive, Disease. Bonds: Adventurer. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Damakos Generous, Male Tiefling Cleric 3
Medium (6'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)18 (+4) 15 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: An abacus with copper, silver and gold markers (150 gp). 4 Antitoxin. 3 Tanglefoot bags. 6 Acid flasks.


Social Check DCs


Oppah Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is generally well dressed albeit a few years behind the times. She wears a colorful flower in her auburn hair. She has several tiny ruby earrings on each ear.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Oppah was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Terse. Bonds: Attractive, Rich, Job. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Oppah Bafflestone, Female Gnome Barbarian 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 13 (+1)7 (-2)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Gimurt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. His red hair is smooth and relatively long. His gray unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Herbalist mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love.

Ideals: Joker. Flaws: Ugly, Disease, Forgetful. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gimurt Bloodkith, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 8 (-1)14 (+2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 290 gp.


Social Check DCs


Pallabar Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears blue cloth garments or leather armor. His chestnut hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and meet up once more with his childhood friend

Flaws: Secretive. Bonds: Adventurer, Military, Rich. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Pallabar Bafflestone, Male Gnome Warlock 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 700 sp.


Social Check DCs


Broce Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light tan in addition to tight pants. His long silver hair is drawn into a two foot long braid. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Impeccable, Gifted. Flaws: Addict, Antagonistic, Fearful. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Broce Horcusporcus, Male Gnome Fighter 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Terran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10000 sp. 1 Banded mail. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Unvera Reese, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and is generally well dressed albeit a few years behind the times. Her right hand appears badly burned and disfigured. She keeps her long red hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Unvera Reese, Female Gnome Rogue 10
Small (3'0") Gnome, Lawful Good (CR 10)
Armor Class 13
Hit Points 47 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 6 (-2)12 (+1)
Skills Animal Handling +2, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 270 pp. Bloodstone (50 gp). Red garnet (70 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Attractive, Military, Job. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Kelter Glenfellow, Male Halfling Rogue 4
Small (3'3") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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