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NPC Generator

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Advanced [show]


Tree Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black fur is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a font of random trivia from the lore and stories she has discovered

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Passionate, Logical. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Tree Timber, Female Tabaxi Bard 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)17 (+3) 15 (+2)15 (+2)
Skills Deception +6, History +7
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Auran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 800 gp. Golden circlet with four aquamarines (3000 gp). 1 Minor magic item.


Social Check DCs


Katherine Brandon, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. She keeps her long brown hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her necromantic abilities were realized during a raid on her village. She used her abilities to travel the world and help people.

Motivation: To pay off her debts.

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Slave, Military. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Katherine Brandon, Female Human Monk 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)16 (+3) 10 (+0)8 (-1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Borun Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has dyed his greying silver hair a little too much giving a sharp silver color. His thin eyebrows rest above his beady gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Cook profession.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and expand his business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Borun Wiseacre, Male Halfling Fighter 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Chrysoberyl (160 gp). Sard (80 gp). 2 Tanglefoot bags. 2 Tanglefoot bags. 3 Smokesticks. 3 Smokesticks.


Social Check DCs


Fallond Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by beers. He wears a wide-brimmed hat to cover his moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Doctor.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Fallond Hammerstone, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 310 gp. Amber (150 gp).


Social Check DCs


Kansif Livingstone, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears light armors faded through time and improper care, she is not a threatening figure. She has no hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the east to a Stableman, Kansif learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Kansif Livingstone, Female Half-Orc Commoner 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Vanchu Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She tends to wear a large black jacket. Beneath her clothing is a huge mess of scar tissue. She has no hair. She wears an eyepatch.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally

Ideals: Joker, Extrovert, Logical. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Vanchu Colby, Female Half-Orc Paladin 1
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Flame Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. Her lavender fur is heavily combed to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Flame was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and gnomish compassion

Ideals: Fighting. Flaws: Racist, Secretive. Bonds: Attractive, Poor. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Flame Mirror, Female Tabaxi Commoner 14
Medium (5'10") Tabaxi, Neutral Evil (CR 14)
Armor Class 15
Hit Points 56 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Arcana +7, Athletics +8
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +8 / 4d6+3, Ranged +10 / 4d6+5, Grapple +8

Possessions: 600 pp. Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (5000 gp). A roughly beaten golden orb (120 gp). A necklace of small pink pearls (5000 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a violet and tan robe with the hood down. His silver hair is long and unkept. His face is scarred and worn.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Religious, Family. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hadarai Azzo, Male Half-Elf Adept 8
Medium (4'11") Half-Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Athletics +4, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. Golden yellow topaz (600 gp). Amethyst (50 gp). Sardonyx (20 gp).


Social Check DCs


Skamos Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His silver hair is kept up in a ponytail inside a top hat. His half smiles and black eyes are beguiling and draw you in.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive, Nature. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Skamos Tolerance, Male Tiefling Wizard 4
Medium (5'3") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 7 (-2)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 100 gp. Amber (120 gp). Blue sapphire (400 gp). Sard (20 gp).


Social Check DCs

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