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NPC Generator

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Advanced [show]


Melech Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large green jacket. His silver hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Shy, Forgetful, Depressed. Bonds: Job. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Melech Gift, Male Tiefling Wizard 11
Medium (5'11") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)18 (+4) 14 (+2)15 (+2)
Skills Investigation +8, Nature +8
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Undercommon, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444432100

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallthra Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. Beneath her clothing is a huge mess of scar tissue. She keeps her long silver hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She got into the Cook business at a young age. Brilliant and gifted she never wanted to apply herself. She then took over the family business and is one of the better Cook for hire.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Slave, Job. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fallthra Daerdahk, Female Dwarf Monk 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 600 sp. Banded agate (9 gp).


Social Check DCs


Right-Handed Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He keeps his black fur in a flapper bob. He has gleaming, smiling amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Right-Handed Treat, Male Tabaxi Barbarian 8
Medium (5'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 68 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 11 (+0)6 (-2)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His black hair is unkempt and raggedy. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Arumawann was born in the west. At a young age he loved to build and create. Cursed with unlife at a very young age, Arumawann has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and wants a kiss

Ideals: Persistence. Flaws: Ugly, Disease, Forgetful. Bonds: Poor. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Arumawann Ironhide, Male Gnome Rogue 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Lone Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'7" and muscular, this southern woman wears tattered old clothes. She sports a flattop fur cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She got into the Navigator business at a young age. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is a bit of a kleptomaniac; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Lone Moon, Female Tabaxi Wizard 5
Medium (4'7") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)8 (-1) 4 (-3)8 (-1)
Skills Insight +0, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Beatrice Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a perfectly clean shirt and pair of pants. She wears a wide-brimmed hat to cover her moderate length red hair. Her hazel eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Beatrice does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Beatrice and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she loathes her own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Beatrice Firahel, Female Half-Elf Adept 3
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 7000 cp.


Social Check DCs


Lewis Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. He has styled his red hair well, parting it to the right. He has violet eyes and a violet hat with a tan feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Mortician. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Joker. Bonds: Attractive, Adventurer, Military, Job. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Arnuanna, Male Half-Elf Aristocrat 3
Medium (5'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Jasper (50 gp). Amethyst (100 gp). Deep green spinel (100 gp).


Social Check DCs


Myria Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing a perfectly clean shirt and pair of pants. Her black hair is lengthy and is close to two feet long. Her eyes are amber and she is always smoking a pipe.

Personality: She is very quiet and rarely speaks above a whisper. She is skeptical of what others tell her and is slow to trust.

History: The child of a Shoemaker, who enjoyed hunting, Myria was taken on many hunting expeditions. Myria liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Myria Fastfoot, Female Halfling Monk 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)13 (+1) 10 (+0)11 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Rurik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his black hair in a flapper bob. His brown eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His divine abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Rurik Morigak, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs

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