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NPC Generator

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Advanced [show]


Alvyn Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He wears his brown hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He now owns his own business.

Motivation: Wishes to resurrect an old love; and he has decided he is irredeemable

Ideals: Athletic. Bonds: Rich, Job, In love, Criminal record. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Alvyn Silverthread, Male Gnome Barbarian 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Red spinel (130 gp). Freshwater pearl (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Smoking Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel, and sports empty pouches on her belt. She wears her white fur down. She tend to wears goggles to shield her eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Smoking took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She now owns her own business.

Motivation: Wants her loneliness to end; and she has a crush on the local ruler

Flaws: Shy. Bonds: Job, Poor, Nature, Has a crush. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Smoking Of Storm, Female Tabaxi Commoner 8
Medium (6'4") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Gildmak Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His brown hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. Gildmak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Gildmak was left his mother's suit of armor and trained in its use and care. Recently the stress of being a Mortician has made it difficult for him to sleep.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Hedonist, Mundane. Bonds: Attractive, Military. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Gildmak Goodbarrel, Male Halfling Druid 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Persuasion +4
Senses Passive Perception 13
Languages Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Medrash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is cut close to his head. His red eyes are slightly larger than normal.

Personality: Medrash speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his father.

History: Medrash was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Impeccable, Entrepeneur. Bonds: Family, Slave, Adventurer. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Medrash Turnuroth, Male Dragonborn Aristocrat 15
Medium (6'5") Dragonborn, Chaotic Good (CR 15)
Armor Class 10
Hit Points 91 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0

Possessions: 4000 gp. Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold and topaz bottle stopper cork (800 gp). An abacus with copper, silver and gold markers (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Golden circlet with four aquamarines (5000 gp). An abacus with copper, silver and gold markers (70 gp). An abacus with copper, silver and gold markers (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Siffress Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fancy tan dress. Her hair is blonde and curly. Her eyes are hazel and catlike.

Personality: She is irascible and easily irritated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Siffress Scheppen, Female Gnome Bard 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)14 (+2) 16 (+3)11 (+0)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1000 cp.


Social Check DCs


Radomir Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His silver hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: He is overprotective of those who hire his services. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Herbalist mother left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: To protect his home; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Guardian, Criminal record. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Radomir Tallfellow, Male Halfling Adept 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 16 (+3)7 (-2)
Skills Athletics +3, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 4000 sp. Smoky quartz (50 gp). Blue sapphire (600 gp). 1 Minor magic item.


Social Check DCs


Veloptima Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a tan suit, violet shirt, and pastel tie. She is muscular with a powerful set of arms. Her golden hair is lengthy. She has a tattooed face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She got into the Architect business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: She is compelled to act according to her religious beliefs; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease. Bonds: Religious, Job, Nature, Criminal record. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Veloptima Folkor, Female Gnome Warlock 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 8 (-1)8 (-1)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 4000 cp. Silver comb with moonstones (300 gp). 1 Chain shirt.


Social Check DCs


Unvera Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses like a well dressed Barber does. Her whole body is exceptionally muscular. Her white hair is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She plays an instrument quite well.

History: She was born in the south, but her parents moved at a very young age to the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barber work with an outfit from a few towns over. Barber work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Barber like her father before her.

Motivation: She is content; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Immigrant, Attractive. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Unvera Timbers, Female Gnome Wizard 10
Small (3'5") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 48 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2400 gp. Black pearl (1300 gp). Tiger eye turquoise (6 gp). Chrysoberyl (150 gp). Alexandrite (1300 gp). Violet garnet (1300 gp). Blue quartz (6 gp). Sard (70 gp).


Social Check DCs


Marastyr Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a grey wide-brimmed hat and grey clothes. She has wavy red hair. Her eyes are green and beady.

Personality: Aggressive, abrasive, and angry, Marastyr embodies much of what other species detest in the Dwarves. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Criminal record. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Marastyr Durthane, Female Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)15 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 380 gp.


Social Check DCs

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