Menny Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tight fitting blue shirt and pants. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Justice. Bonds: Guardian, Rich, Adventurer. Occupation: Bookbinder
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 7)
Armor Class 14
Hit Points 31 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 9000 sp. Obsidian (14 gp). Freshwater pearl (14 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item.
Shautha Myerscough, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a black cloak and cross-gartered blue stockings, and sports empty pouches on her belt. Her auburn hair is braided into rings. Her brown eyes peer out from beneath her small black hat.
Personality: Stoic and calm, she prefers to meditate than take action. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Shautha was born in the east. At a young age she loved to build and create. Shautha was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Roofer. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her religion dominates her actions; and she is wracked by social anxiety
Ideals: Disciplined, Persistence. Flaws: Fearful. Bonds: Immigrant, Religious. Occupation: Roofer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 2400 sp. Golden pearl (100 gp).
Adran Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and black. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Crown-heir, but he was a colossal failure. He tends to his Butcher job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and to prove his worth to the world
Flaws: Impulsive, Mundane. Bonds: Attractive, Job. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 gp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate.
Kriv Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Shipwright. His rusty crest is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Kriv was born with his mother's beautiful face. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Kriv began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To protect his home; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Family, Enemies, Guardian. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Einkil Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is heavily combed to the right. His violet eyes lackadaisically let the world flow into them.
Personality: Einkil hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Einkil was raised in a hard working conservative environment. Through the years after Einkil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Einkil's mother didn't care for him much, and the feeling was mutual. He now owns his own business.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 390 gp.
Solomon Wharton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally well dressed albeit a few years behind the times. He wears a small hat to hide his balding. His half smiles and gray eyes are beguiling and draw you in.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Tiefling people.
Flaws: Racist, Fearful. Bonds: Attractive, Nature. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Fistula Dudley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a slight overbite and is overall scrawny. Her chestnut hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: The child of a Engraver, who enjoyed hunting, Fistula was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She now mingles about in high society.
Motivation: To reunite with her old friends.
Flaws: Antagonistic. Bonds: Rich, Enemies, Nature, Adventurer. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp.
Gadreel Fate, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Assassin does. She is physically well-built. She wears a top hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a ruthless business woman, a trait she acquired from her mother.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Assassin for the past few years.
Motivation: Balancing her hectic life and new Assassin responsibilities is difficult; and expand her business
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Immigrant, Rich. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 4 (-3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Alchemist’s fire. 3 Holy water. 1 Thunderstones.
Nimble Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She wears pastel leather gloves, a pastel jacket, and tight pants. Her lavender fur is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to loving parents in a slum to the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 15)
Armor Class 14
Hit Points 115 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
Possessions: 4000 gp. Silver comb with moonstones (300 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!